Starting from rest, a car accelerates at a constant rate of 3.0 m/s2 for a time of 5 seconds. Compute the velocity of the car at 1s, 2s, 3s, 4s, and 5s. Graph the velocity values against time. (x-axis is time, y-axis is velocity) Compute the distance traveled by the car for 1s, 2s, 3s, 4s, and 5s. Graph the distance values against time. (x-axis is time, y-
Displacement, Velocity and Acceleration
In classical mechanics, kinematics deals with the motion of a particle. It deals only with the position, velocity, acceleration, and displacement of a particle. It has no concern about the source of motion.
Linear Displacement
The term "displacement" refers to when something shifts away from its original "location," and "linear" refers to a straight line. As a result, “Linear Displacement” can be described as the movement of an object in a straight line along a single axis, for example, from side to side or up and down. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Linear displacement is usually measured in millimeters or inches and may be positive or negative.
Starting from rest, a car accelerates at a constant rate of 3.0 m/s2 for a time of 5 seconds.
- Compute the velocity of the car at 1s, 2s, 3s, 4s, and 5s.
- Graph the velocity values against time. (x-axis is time, y-axis is velocity)
- Compute the distance traveled by the car for 1s, 2s, 3s, 4s, and 5s.
- Graph the distance values against time. (x-axis is time, y-axis is distance)
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