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Please help with the following question:
In Java without using arrays, Integer.parseInt in the main class or this.keyword in the classes code the following.
Make 1 project having 1 main class and 3 other classes. For each classes you need make to use the constructor to set its attributes. Your classes have to have setters and getters and their attributes should all be private.
Make a class University
A university name (string)
A university population (int)
A university budget(double)
Make a class Department
An ID(int)
A Name(string)
A DEP ID(int)
Make a class Student
Dep Name(string)
Dep ID(int)
In the main class first Create three departments.Ask the user to input the field values.
In the main class create 5 students. Ask the user to input the field values.
Write a function in the main class that takes two integers as input and Checks if they are equal. Use that function to check if for a department and a student their DEP ID is equal. (So you have to check if dep1.di=student1.id for example).
Create a university in the main again. (Initialize it the way you like). DO NOT ASK THE USER HAVE THEM DEFINED YOUR SELF SO NO SCANNER.
In the main class ask the user to input a string. Then until you have reached the end of the string iterate on each char and replace each char at location I (the location you are at in that iteration) with the following: If the location was an even location replace it with the lowercase version of the char and if it was odd to replace it with its upper case. Example:
heLlo: hElLo.

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- a. Write a FractionDemo program that instantiates several Fraction objects and demonstrates that their methods work correctly. Create a Fraction class with fields that hold a whole number, a numerator, and a denominator. In addition: Create properties for each field. The set access or for the denominator should not allow a 0 value; the value defaults to 1. Add three constructors. One takes three parameters for a whole number, numerator, and denominator. Another accepts two parameters for the numerator and denominator; when this constructor is used, the whole number value is 0. The last constructor is parameterless; it sets the whole number and numerator to 0 and the denominator to 1. (After construction, Fractions do not have to be reduced to proper form. For example, even though 3/9 could be reduced to 1/3, your constructors do not have to perform this task.) Add a Reduce() method that reduces a Fraction if it is in improper form. For example, 2/4 should be reduced to 1/2. Add an operator+() method that adds two Fractions. To add two fractions, first eliminate any whole number part of the value. For example, 2 1/4 becomes 9/4 and 1 3/5 becomes 8/5. Find a common denominator and convert the fractions to it. For example, when adding 9/4 and 8/5, you can convert them to 45/20 and 32/20. Then you can add the numerators, giving 77/20. Finally, call the Reduce() method to reduce the result, restoring any whole number value so the fractional part of the number is less than 1. For example, 77/20 becomes 3 17/20. Include a function that returns a string that contains a Fraction in the usual display format—the whole number, a space, the numerator, a slash (D, and a denominator. When the whole number is 0, just the Fraction part of the value should be displayed (for example, 1/2 instead of 0 1/2). If the numerator is 0, just the whole number should be displayed (for example, 2 instead of 2 0/3). b. Add an operator*() method to the Fraction class created in Exercise 11a so that it correctly multiplies two Fractions. The result should be in proper, reduced format. Demonstrate that the method works correctly in a program named FractionDemo2. c. Write a program named FractionDem03 that includes an array of four Fractions. Prompt the user for values for each. Display every possible combination of addition results and every possible combination of multiplication results for each Fraction pair (that is, each type will have 16 results).arrow_forwardIn previous chapters, you have created programs for the Greenville Idol competition. Now create a Contestant class with the following characteristics: The Contestant class contains public static arrays that hold talent codes and descriptions. Recall that the talent categories are Singing Dancing, Musical instrument, and Other. The class contains an auto-implemented property that holds a contestants name. The class contains fields for a talent code and description. The set accessor for the code assigns a code only if it is valid. Otherwise, it assigns I for Invalid. The talent description is a read-only property that is assigned a value when the code is set. Modify the GreenvilleRevenue program so that it uses the Contestant class and performs the following tasks: The program prompts the user for the number of contestants in this years competition; the number must be between 0 and 30. The program continues to prompt the user until a valid value is entered. The expected revenue is calculated and displayed. The revenue is $25 per contestant. The program prompts the user for names and talent codes for each contestant entered. Along with the prompt for a talent code, display a list of the valid categories. After data entry is complete, the program displays the valid talent categories and then continuously prompts the user for talent codes and displays the names of all contestants in the category. Appropriate messages are displayed if the entered code is not a character or a valid code.arrow_forwardAt most, a class can contain ____________ method(S). 0 1 2 any number ofarrow_forward
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First, create an abstract class named Salesperson. Fields include first and last names; the Salesperson constructor requires both these values. Include properties for the fields. Include a method that returns a string that holds the Salespersons full name—the first and last names separated by a space. Then perform the following Create two child classes of Salesperson: Real EstateSalesperson and Girl Scout. The Real EstateSalesperson class contains fields for total value sold in dollars and total commission earned (both of which are initialized to 0), and a commission rate field required by the class constructor. The Girl Scout class includes a field to hold the number of boxes of cookies sold, which is initialized to 0. Include properties for every field. Create an interface named ISell able that contains two methods: SalesSpeech() and MakeSale(). In each Real EstateSalesperson and Girl Scout class, implement SalesSpeech() to display an appropriate one- or two-sentence sales speech that the objects of the class could use. In the Real Estatesalesperson class, implement the MakeSale() method to accept an integer dollar value for a house, add the value to the Real EstateSalespersons total value sold, and compute the total commission earned. In the Girl Scout class, implement the MakeSale() method to accept an integer representing the number of boxes of cookies sold and add it to the total field.arrow_forwardIn Chapter 9, you created a Contestant class for the Greenville Idol competition. The class includes a contestants name, talent code, and talent description. The competition has become so popular that separate contests with differing entry fees have been established for children, teenagers, and adults. Modify the Contestant class to contain a field that holds the entry fee for each category, and add get and set accessors. Extend the Contestant class to create three subclasses: ChildContestant, TeenContestant, and AdultContestant. Child contestants are 12 years old and younger, and their entry fee is $15. Teen contestants are between 13 and 17 years old, inclusive, and their entry fee is S20. Adult contestants are 18 years old and older, and their entry fee is $30. In each subclass, set the entry fee field to the correct value, and override the Tostring() method to return a string that includes all the contestant data, including the age category and the entry fee. Modify the GreenvilleRevenue program so that it performs the following tasks: The program prompts the user for the number of contestants in this years competition, which must be between 0 and 30. The program continues to prompt the user until a valid value is entered. The program prompts the user for names, ages, and talent codes for the contestants entered. Along with the prompt for a talent code, display a list of valid categories. Based on the age entered for each contestant, create an object of the correct type (adult, teen, or child), and store it in an array of Contestant objects. After data entry is complete, display the total expected revenue, which is the sum of the entry fees for the contestants. After data entry is complete, display the valid talent categories and then continuously prompt the user for talent codes, and display all the data for all the contestants in each category. Display an appropriate message if the entered code is not a character or a valid code.arrow_forward
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