OR C++, PLEASE SEND THE CODE IN 20 MINUTES!!! ANSWER THIS QUESTION IN THE GIVEN CODE Write a function that check whether there is enough material in the container for building the given recipe. #include #include #include using namespace std; class Material { private: string name; int amount;

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FOR C++, PLEASE SEND THE CODE IN 20 MINUTES!!!

ANSWER THIS QUESTION IN THE GIVEN CODE

Write a function that check whether there is enough material in the container for building the given recipe.

#include <iostream>
#include <string>
#include <vector>

using namespace std;

class Material {
  private:
    string name;
    int amount;
    float quality;
  public:
    Material() {

    }
    Material(string name, int amount, float quality) {
      this->name = name;
      this->amount = amount;
      this->quality = quality;
    }

    string getName() {
      return this->name;
    }
    int getAmount() {
      return this->amount;
    }
    float getQuality() {
      return this->quality;
    }

    void print() {
      cout << "Name: "   << this->name
           << " Amount: " << this->amount
           << " Quality: " << this->quality << endl;
    }
};

bool isInGoodQuality(Material*, int);
bool canBeBuilt(Material*, Material*, int);
vector<Material> findMissingMaterials(vector<Material>, vector<Material>);


int main() {

  return 0;

}

// Check whether furniture's material has good quality in average. If the average
// --  quality of the materials exceeds 0.5 then return true.
bool isInGoodQuality(Material *furniture, int size) {
  // *** FILL THIS FUNCTION FOR PART 1 ***
  return false;
}

// Check whether there is enough material in container or not
bool canBeBuilt(Material *recipe, Material *container, int size) {
  // *** FILL THIS FUNCTION FOR PART 2 ***
  return false;
}

// Find the missing materials in the container considering the recipe (missing
// -- in amount)
vector<Material> findMissingMaterials(vector<Material> recipe, vector<Material> container) {
  // *** FILL THIS FUNCTION FOR PART 3 ***
  return;
}

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