Lab Goal : This lab was designed to teach you more object oriented programming and start you down the path of creating larger programs and games like BlackJack and Elevens [ one of the new AP CS A Labs ]. You will create a Deck class that contains a List < Card > Lab Description : You need to design a class that contains an instance variables which is a List < Card > and an int that keeps track of the top card position . You then need to make a constructor and related methods. You will need a dealCard method and a shuffle method. Use the template shown below.      /make a Deck class public static final int NUMCARDS = 52; public static String[] SUITS = "CLUBS HEARTS DIAMONDS SPADES".split(" "); private List cards; private int top; //make a Deck constructor //refer cards to new ArrayList //set top to the top of the deck 51 //loop through all suits //loop through all faces 1 to 13 //add a new BlackJackCard to the deck //make a dealCard() method that returns the top card //write a shuffle() method //use Colletions.shuffle //reset the top card

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter11: Advanced Inheritance Concepts
Section: Chapter Questions
Problem 2GZ
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Lab Goal : This lab was designed to teach you more object oriented programming and start you
down the path of creating larger programs and games like BlackJack and Elevens [ one of the new AP CS A
Labs ]. You will create a Deck class that contains a List < Card >
Lab Description : You need to design a class that contains an instance variables which is a List < Card
> and an int that keeps track of the top card position . You then need to make a constructor and related
methods. You will need a dealCard method and a shuffle method. Use the template shown below. 

 

 

/make a Deck class
public static final int NUMCARDS = 52;
public static String[] SUITS = "CLUBS HEARTS DIAMONDS SPADES".split(" ");
private List<Card> cards;
private int top;
//make a Deck constructor
//refer cards to new ArrayList
//set top to the top of the deck 51

//loop through all suits
//loop through all faces 1 to 13
//add a new BlackJackCard to the deck

//make a dealCard() method that returns the top card

//write a shuffle() method
//use Colletions.shuffle
//reset the top card

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