25. Given the definitions of the classes Node and List below, define the member function insert_after and the destructor. The member function insert_after passes in the address to a Node (Node pointer) currently in the list and an integer value to be inserted into the list. This function should then create a new Node containing this integer value passed in and insert it into the list after the Node whose address is passed in. If the address passed in is 0, then insert the new Node at the front of the List. The insert_after function is a private helper function that will be used within the insert_sorted public member function. You DO NOT need to define the insert_sorted function. The destructor should ensure there are no memory leaks. Notice there are no push_front, push_back or pop_front functions declared or defined for this List class. You may NOT define these or any other member functions, even as private helper functions. struct Node { public: class List { private: Node *next; Node *head; int data; Node (int val) : next (0), data (val) Node *tail; public: List () : head (0), tail (0) {} -List (); //IMPLEMENT void insert sorted (int); //DON'T IMPLEMENT private: void insert_after (Node *, int); //IMPLEMENT {} } ; } ; 26. Given the definition of the classes Node and List above but with this new List public member function named mystery added, draw the memory diagram after all of the shown code in the main function executes (but before the main function ends). Be careful, there may be dangling pointers and/or memory leaks after calling the mystery function. Be sure to show these in your diagram. Circle ALL memory leaks. You may put ?? in a dangling pointer variable or just leave the arrow dangling in your drawing. Be sure to draw pointers in the same manner as I showed in lecture (arrow starts inside variable and ends at memory location it points to). void List::mystery (int val) { if (head == nullptr) { head = new Node (val); int main () { List list; list.mystery (2); list.mystery (3); list.mystery (5); tail - head; } else if (head->next == nullptr) { head->next = new Node (val); } else { Node *nl = new Node (val); // Draw what memory // looks like now // (Note: the main // nl->next = head->next; head->next = nl; function has not delete nl; // yet ended) } Runtime-stack Heap
25. Given the definitions of the classes Node and List below, define the member function insert_after and the destructor. The member function insert_after passes in the address to a Node (Node pointer) currently in the list and an integer value to be inserted into the list. This function should then create a new Node containing this integer value passed in and insert it into the list after the Node whose address is passed in. If the address passed in is 0, then insert the new Node at the front of the List. The insert_after function is a private helper function that will be used within the insert_sorted public member function. You DO NOT need to define the insert_sorted function. The destructor should ensure there are no memory leaks. Notice there are no push_front, push_back or pop_front functions declared or defined for this List class. You may NOT define these or any other member functions, even as private helper functions. struct Node { public: class List { private: Node *next; Node *head; int data; Node (int val) : next (0), data (val) Node *tail; public: List () : head (0), tail (0) {} -List (); //IMPLEMENT void insert sorted (int); //DON'T IMPLEMENT private: void insert_after (Node *, int); //IMPLEMENT {} } ; } ; 26. Given the definition of the classes Node and List above but with this new List public member function named mystery added, draw the memory diagram after all of the shown code in the main function executes (but before the main function ends). Be careful, there may be dangling pointers and/or memory leaks after calling the mystery function. Be sure to show these in your diagram. Circle ALL memory leaks. You may put ?? in a dangling pointer variable or just leave the arrow dangling in your drawing. Be sure to draw pointers in the same manner as I showed in lecture (arrow starts inside variable and ends at memory location it points to). void List::mystery (int val) { if (head == nullptr) { head = new Node (val); int main () { List list; list.mystery (2); list.mystery (3); list.mystery (5); tail - head; } else if (head->next == nullptr) { head->next = new Node (val); } else { Node *nl = new Node (val); // Draw what memory // looks like now // (Note: the main // nl->next = head->next; head->next = nl; function has not delete nl; // yet ended) } Runtime-stack Heap
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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