Computer Networking: A Top-Down Approach (7th Edition)
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN: 9780133594140
Author: James Kurose, Keith Ross
Publisher: PEARSON
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res
plays the three variables' values in sentences.
tor method with three parameters for the three variables.
Using pseudocode, write a class definition. Save your pseudocode file
in Notepad as TelevisionClass.txt.
Hands-On Activity 3-2
The store manager from Hands-On Activity 3-1 likes your class defi-
nition and wants you to test your logic by writing a program that
creates a Television object with Sony as the manufacturer, 52 as the
screen size, and $1299.00 as the price. Your program should call the
displayInfo() method to display information about the television,
change the price to $999.00 by using the setPrice () method, and
then call the displayInfo() method again.
Using pseudocode, write a module that creates an object from
the Television class definition. Open the pseudocode file
TelevisionClass.txt you
in Notepad as TelevisionClass-2.txt.
created in Hands-On Activity 3-1, and save it
Hands-On Activity 3-3
expand button
Transcribed Image Text:res plays the three variables' values in sentences. tor method with three parameters for the three variables. Using pseudocode, write a class definition. Save your pseudocode file in Notepad as TelevisionClass.txt. Hands-On Activity 3-2 The store manager from Hands-On Activity 3-1 likes your class defi- nition and wants you to test your logic by writing a program that creates a Television object with Sony as the manufacturer, 52 as the screen size, and $1299.00 as the price. Your program should call the displayInfo() method to display information about the television, change the price to $999.00 by using the setPrice () method, and then call the displayInfo() method again. Using pseudocode, write a module that creates an object from the Television class definition. Open the pseudocode file TelevisionClass.txt you in Notepad as TelevisionClass-2.txt. created in Hands-On Activity 3-1, and save it Hands-On Activity 3-3
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