a) One of the root of the equation lies in the range (1.0, 2.0). Find this root in 100 iterations using the bisection method. b) Draw the graph of the function between points (0, 2).

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x4 + 2x3 – 7x2 + 3 = 0
a) One of the root of the equation lies in the range (1.0, 2.0). Find this root in 100 iterations
using the bisection method.
b) Draw the graph of the function between points (0, 2).
Your code should include the following steps:
• Write the steps of the bisection function (if, else...) and explain each step. (Explain each step
in English or Turkish.)
• Your code should calculate the root.
• Graphic;
Variables of x and y axes should be written,
x and y axis names should be written,
Series should be written to calculate x axis. Use the linspace() for the x series of the
graph and section the range 0-2 into 100 pięces.
Transcribed Image Text:x4 + 2x3 – 7x2 + 3 = 0 a) One of the root of the equation lies in the range (1.0, 2.0). Find this root in 100 iterations using the bisection method. b) Draw the graph of the function between points (0, 2). Your code should include the following steps: • Write the steps of the bisection function (if, else...) and explain each step. (Explain each step in English or Turkish.) • Your code should calculate the root. • Graphic; Variables of x and y axes should be written, x and y axis names should be written, Series should be written to calculate x axis. Use the linspace() for the x series of the graph and section the range 0-2 into 100 pięces.
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