A Lo Shu Magic Square is a grid with 3 rows and 3 columns. The Lo Shu Magic Square has these properties: -A grid that contains the numbers 1-9. -The sum of each row, each column, and each diagonal all adding up to the same number. In Python create a program simulatimg the magic square using a two-dimensional list. Additional details: -It must throw an exception if any character other than 1 – 9 is selected. -The program needs to give an message explaining that wrong input has been provided. -The program should prompt the user until the condition has been satisfied.  It should prompt the user to enter a number from 1-9. -The program can only use each number once. -When the program starts, it should explain how to play the game.  Users who have never heard of it should be able to play.  The directions should be clear. -Show an example of a Lo Shu Magic Square after each game. -The program should allow users to play the game until they choose to quit. It also must keep track of wins and losses. The user should be given a choice to choose a list of numbers or set a random list of numbers. Lastly, make sure to implement Turtle Graphics such as a score and square grid.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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A Lo Shu Magic Square is a grid with 3 rows and 3 columns. The Lo Shu Magic Square has these properties: -A grid that contains the numbers 1-9. -The sum of each row, each column, and each diagonal all adding up to the same number. In Python create a program simulatimg the magic square using a two-dimensional list. Additional details: -It must throw an exception if any character other than 1 – 9 is selected. -The program needs to give an message explaining that wrong input has been provided. -The program should prompt the user until the condition has been satisfied.  It should prompt the user to enter a number from 1-9. -The program can only use each number once. -When the program starts, it should explain how to play the game.  Users who have never heard of it should be able to play.  The directions should be clear. -Show an example of a Lo Shu Magic Square after each game. -The program should allow users to play the game until they choose to quit. It also must keep track of wins and losses. The user should be given a choice to choose a list of numbers or set a random list of numbers. Lastly, make sure to implement Turtle Graphics such as a score and square grid.
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