15) Write instructions that first clear bits 0 and 1 in AL. Then, if the destination operand is equal to zero, the code should jump to label L3. Otherwise, it should jump to label L4.

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**Question 15: Conditional Bit Manipulation and Jump in Assembly**

Write instructions that first clear bits 0 and 1 in the AL register. Then, if the destination operand is equal to zero, the code should jump to label L3. Otherwise, it should jump to label L4.

---

**Explanation:**

1. **Clearing Bits 0 and 1 in AL:**
   - This can be achieved using the bitwise AND operation with a mask where bits 0 and 1 are 0.

2. **Conditional Jump:**
   - After clearing the bits, check if the resulting value in AL is zero.
   - If AL is zero, jump to label L3.
   - Otherwise, jump to label L4.

**Example Code (Assembly Language):**

```asm
; Clear bits 0 and 1 in AL
AND AL, 11111100b  ; Mask where bits 0 and 1 are 0, others are 1

; Compare AL with zero
CMP AL, 0

; Conditional jumps
JE L3  ; Jump to label L3 if AL is zero (equal)
JMP L4 ; Otherwise, jump to label L4 (since JE not taken)
```

**Explanation of the Code:**

1. `AND AL, 11111100b`:
   - The `AND` operation uses the mask `11111100b` (binary notation) to clear the last two bits of the AL register while keeping the other bits unchanged.
   
2. `CMP AL, 0`:
   - This instruction compares the value in the AL register with zero.

3. `JE L3`:
   - The `JE` (Jump if Equal) instruction will jump to label `L3` if the comparison result is zero.

4. `JMP L4`:
   - The `JMP` instruction will unconditionally jump to label `L4`. It is executed if the previous comparison (`CMP AL, 0`) is not zero.

This sequence ensures that bits 0 and 1 in AL are cleared first, and then it conditionally jumps to the appropriate label based on the value in AL.
Transcribed Image Text:**Question 15: Conditional Bit Manipulation and Jump in Assembly** Write instructions that first clear bits 0 and 1 in the AL register. Then, if the destination operand is equal to zero, the code should jump to label L3. Otherwise, it should jump to label L4. --- **Explanation:** 1. **Clearing Bits 0 and 1 in AL:** - This can be achieved using the bitwise AND operation with a mask where bits 0 and 1 are 0. 2. **Conditional Jump:** - After clearing the bits, check if the resulting value in AL is zero. - If AL is zero, jump to label L3. - Otherwise, jump to label L4. **Example Code (Assembly Language):** ```asm ; Clear bits 0 and 1 in AL AND AL, 11111100b ; Mask where bits 0 and 1 are 0, others are 1 ; Compare AL with zero CMP AL, 0 ; Conditional jumps JE L3 ; Jump to label L3 if AL is zero (equal) JMP L4 ; Otherwise, jump to label L4 (since JE not taken) ``` **Explanation of the Code:** 1. `AND AL, 11111100b`: - The `AND` operation uses the mask `11111100b` (binary notation) to clear the last two bits of the AL register while keeping the other bits unchanged. 2. `CMP AL, 0`: - This instruction compares the value in the AL register with zero. 3. `JE L3`: - The `JE` (Jump if Equal) instruction will jump to label `L3` if the comparison result is zero. 4. `JMP L4`: - The `JMP` instruction will unconditionally jump to label `L4`. It is executed if the previous comparison (`CMP AL, 0`) is not zero. This sequence ensures that bits 0 and 1 in AL are cleared first, and then it conditionally jumps to the appropriate label based on the value in AL.
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