Horse object 1. The Horse objects represent the horses in the race. 2. Each horse has a name and a symbol (1 character). The symbol is used for display during the race, while the name is used to announce the winner. 3. During the race, a horse may fall, resulting in its elimination from the race. 4. Horses are assigned a confidence rating ranging from 0 to 1. A higher confidence rating indicates faster running speed, but also increases the likelihood of falling. 5. Winning a race slightly increases a horse's confidence, while falling during a race slightly decreases it. 1. Write the Horse class according to the following specification: a) The class should be named Horse b) It should have 5 fields to store: i. The name of the horse (e.g., "PIPPI LONGSTOCKING") ii. A single (Unicode) character used to represent the horse (e.g., a) iii. iv. V. The distance travelled by the horse as a whole number A boolean indicating whether or not the horse has fallen. The confidence rating of the horse, represented as a decimal number between 0 and 1. c) The constructor of the class should have the following signature: public Horse (char horseSymbol, String horseName, double horseConfidence) d) The class should provide the following public methods: . fall(): Sets the horse as fallen. • • • • • getConfidence(): Returns the confidence rating of the horse. getDistance Travelled(): Returns the distance traveled by the horse. getName(): Returns the name of the horse. getSymbol(): Returns the character used to represent the horse. goBackToStart(): Resets the horse to the start of the race. hasFallen(): Returns true if the horse has fallen, false otherwise. moveForward(): Increments the distance traveled by the horse by 1. setConfidence(double newConfidence): Sets the confidence rating of the horse to the given value. setSymbol(char newSymbol): Sets the character used to represent the horse to the given character." c) Encapsulation should be implemented to ensure that the values of the fields are always acceptable. (Note: It's crucial that your Horse class precisely meets this specification to ensure compatibility with the Race class written by McFarewell).

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter11: Introduction To Classes
Section11.2: Basic Class Functions
Problem 5E
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complete the following Horse Class with the guidelines provided below

public class Horse {
    // Fields of class Horse
    
    // Constructor of class Horse
    /**
     * Constructor for objects of class Horse
     */
    public Horse(char horseSymbol, String horseName, double horseConfidence) {
    }
    
    // Other methods of class Horse
    public void fall() {
    }
    
    public double getConfidence() {
    }
    
    public int getDistanceTravelled() {
    }
    
    public String getName() {
    }
    
    public char getSymbol() {
    }
    
    public void goBackToStart() {
    }
    
    public boolean hasFallen() {
    }

    public void moveForward() {
    }

    public void setConfidence(double newConfidence) {
    }
    
    public void setSymbol(char newSymbol) {
    }   
}

Horse object
1. The Horse objects represent the horses in the race.
2. Each horse has a name and a symbol (1 character). The symbol is used for display during the
race, while the name is used to announce the winner.
3. During the race, a horse may fall, resulting in its elimination from the race.
4. Horses are assigned a confidence rating ranging from 0 to 1. A higher confidence rating
indicates faster running speed, but also increases the likelihood of falling.
5. Winning a race slightly increases a horse's confidence, while falling during a race slightly
decreases it.
Transcribed Image Text:Horse object 1. The Horse objects represent the horses in the race. 2. Each horse has a name and a symbol (1 character). The symbol is used for display during the race, while the name is used to announce the winner. 3. During the race, a horse may fall, resulting in its elimination from the race. 4. Horses are assigned a confidence rating ranging from 0 to 1. A higher confidence rating indicates faster running speed, but also increases the likelihood of falling. 5. Winning a race slightly increases a horse's confidence, while falling during a race slightly decreases it.
1. Write the Horse class according to the following specification:
a) The class should be named Horse
b) It should have 5 fields to store:
i.
The name of the horse (e.g., "PIPPI LONGSTOCKING")
ii.
A single (Unicode) character used to represent the horse (e.g., a)
iii.
iv.
V.
The distance travelled by the horse as a whole number
A boolean indicating whether or not the horse has fallen.
The confidence rating of the horse, represented as a decimal number between 0 and
1.
c) The constructor of the class should have the following signature:
public Horse (char horseSymbol, String horseName, double horseConfidence)
d) The class should provide the following public methods:
.
fall(): Sets the horse as fallen.
•
•
•
•
•
getConfidence(): Returns the confidence rating of the horse.
getDistance Travelled(): Returns the distance traveled by the horse.
getName(): Returns the name of the horse.
getSymbol(): Returns the character used to represent the horse.
goBackToStart(): Resets the horse to the start of the race.
hasFallen(): Returns true if the horse has fallen, false otherwise.
moveForward(): Increments the distance traveled by the horse by 1.
setConfidence(double newConfidence): Sets the confidence rating of the
horse to the given value.
setSymbol(char newSymbol): Sets the character used to represent the horse to
the given character."
c) Encapsulation should be implemented to ensure that the values of the fields are always
acceptable.
(Note: It's crucial that your Horse class precisely meets this specification to ensure
compatibility with the Race class written by McFarewell).
Transcribed Image Text:1. Write the Horse class according to the following specification: a) The class should be named Horse b) It should have 5 fields to store: i. The name of the horse (e.g., "PIPPI LONGSTOCKING") ii. A single (Unicode) character used to represent the horse (e.g., a) iii. iv. V. The distance travelled by the horse as a whole number A boolean indicating whether or not the horse has fallen. The confidence rating of the horse, represented as a decimal number between 0 and 1. c) The constructor of the class should have the following signature: public Horse (char horseSymbol, String horseName, double horseConfidence) d) The class should provide the following public methods: . fall(): Sets the horse as fallen. • • • • • getConfidence(): Returns the confidence rating of the horse. getDistance Travelled(): Returns the distance traveled by the horse. getName(): Returns the name of the horse. getSymbol(): Returns the character used to represent the horse. goBackToStart(): Resets the horse to the start of the race. hasFallen(): Returns true if the horse has fallen, false otherwise. moveForward(): Increments the distance traveled by the horse by 1. setConfidence(double newConfidence): Sets the confidence rating of the horse to the given value. setSymbol(char newSymbol): Sets the character used to represent the horse to the given character." c) Encapsulation should be implemented to ensure that the values of the fields are always acceptable. (Note: It's crucial that your Horse class precisely meets this specification to ensure compatibility with the Race class written by McFarewell).
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