From what we have learned in class about studies done on the brain there are a few conclusions that can be made. Dr.Simons was surprised about the outcome of the experiment he did not get strong enough results towards the outcome he wanted/predicted. He stated “ it would be really nice if you could play some games and have it radically change your cognitive abilities”(Simons). One example from class to describe the experiment done by Dr.Simons is their sensation. I believe that something has happened so parts of the subjects sensory neurons in their eyes was not correctly working right and they weren’t able to continuously see the same object, even after using the brain games. Another reason that could have affected their ability to be able …show more content…
They stated that the brain games have not shown a clear benefit so far in the study but they are not sure where the study really went wrong he thinks it is more of the way the participates went about the study. One overall finding was that people do not work the brain hard enough or over a long enough time period, “ it takes mental effort to practice to be able to see results” (Rebok). Rebok says if we can implement that long range, I think that there will be a big dividend eventually. Simons stated they did find a few good studies, which showed that brain games do help people get better at a specific task. He then gave the example of scanning baggage at an airport and looking for a knife. He says “ you get really, really good at spotting that knife” (Simons). Overall they got an even handed amount of results so some would say it would help and others would say it did not, I think for them to be able to say brain games helped they would need it to work for more than half of their participates.
Personally, I have never used a brain training game; maybe I will try one in the future. I used this site called Membean it was to test your knowledge of vocabulary if you know the definition could find examples of it and use it in a sentence but I don’t believe this would be an example of a brain training game. I had one girl who said she believes she used a brain game called “ Fit brains trainer” something like that and it helped her a little bit but not much. I have actually never heard of a brain training game and the people I have asked also have never used one or even heard of what they
People view war in a variety of different viewpoints. Not everyone believes it is negative. In the novel, The Things They Carried, Tim O’brien explains his perspective on war. He believes that many people are quick to brush away the fact that war is truthfully an astonishing event.
In "can you make yourself smarter?", the author Dan Hurley informs the readers of the benefits of playing a memory game. Hurley grabs the readers by seeking for this answer. Can one simply make them self smarter by playing a game? Hurley studied researchers and theorist and came upon a study in which third graders where playing a game that theoretically improves memorization. The children earn point by remembering which window the cat appeared in. If the children are right the game slowly progresses with higher levels. The higher the level they're on the longer the sequence the cat takes. By having the children playing the game it theoretically makes them smarter. But It's not always the case. The game is only effective if the child is engaged
Do you support the findings of whole brain research? If not, what problems do you see?
What these brain exercises is it simulates real life cases so as to stimulate the brain. Even when you're asleep, your brain never stop working - but the problem is of course, some parts of the brain are working more than others. The brain exercises stimulate the parts of the brain not normally worked out.
I first experienced a program similar to Brain Gym during a college education course several years ago. We learned about the benefits of “brain breaks”, practiced movements and breathing techniques. I remember feeling more relaxed and refocused. Brain Gym is a movement based program focusing on brain development and response.
As Jacob fell into a deep slumber on a stormy night he heard a blast at his chamber door. He went to the door to check who it was, but no one was there. Instead a soggy envelope was at his door. It was mysteriously blank. He took it in his living room and set it next to the fire. He went to go back to bed when he heard mysterious voices. When he came to investigate, he saw the envelope next to the fireplace he opened it and it and written inside it said "Jacob come to the graveyard on Bloody Springs Lane and go on top of the far hill in the back of the graveyard.”
It uses several examples of games that they have created and used to test their theories. These games challenge memory by having people remember sequences. Although not all of their colleagues agree that these games are effective, many do and have also had positive results. These tests have occurred on numerous groups of people and with and without incentive. I think focusing on these studies was an excellent way for the author to prove their argument because they have clearly shown through the scientific method that this can be
A condition that would benefit from this activity could be an individual with rheumatoid arthritis (RA). An individual with RA would benefit as the game is very gentle on the body, with limited risk of injury or strain to the joints. A traumatic brain injury or TBI may also benefit from playing this game for a few reasons. One reason is that the game could be used as a stress relieve for the individual with a TBI. They can play the game with friends and family which would encourage a very supportive environment that can improve their mood and spirituality. Secondly, they activity can encourage the brain usage.
They had a question which was “Do brain gymnastics make you smarter, or do they just make you better at doing a specific task?” Here is an example, playing the math puzzle KenKen will obviously make you better at
The game I played was “Playing games with memory- Memory solitaire”. Do I believe playing this game helped me understand my memory? Yes, it helped me understand my memory by making a story out of every object, place, and letter. Because if you try to remember the all 20 objects without some type of meaning behind it you will lose that train of thought because you did not put much thought into it. I believe this game will improve someone’s memory for a test because if you make a story out of something you will remember every detail. A couple of memory tricks that I have been using to help me study throughout high school and college to remember things would be repeating the information with facts out loud 5-6 times a day, then I would question
Brain Games: Watch This is a show that hacks the human brain using shapes, sounds, motions, colors, language, senses, sensations that created a mind-blowing sensory illusions and how our brain can mislead us. Our perception of things that are different than what they actually are.
It had been hypothesized that hemolytic anemia may be more prominent in individuals with co-existing MTHFR gene mutation and vitamin B12 deficiency associated with elevated homocysteine levels.1,2 It was proposed that structurally defective erythrocytes and homocysteine-induced endothelial damage with microangiopathy may have caused significant peripheral hemolysis, often manifested in the peripheral blood smear as schizocytes.1 While schizocytes may be present in different hematological diseases, one of the most noticeable, that often requires urgent treatment is: thrombotic thrombocytopenic purpura (TTP). There are increasing number of recent publications that recognized the similarity between TTP and B12 deficiency, and that TTP may mask
The SEL Brain Architecture game, developed by Harvard University, gave a hands-on experience clearly demonstrating childhood brain development. The exercise was concrete and meaningful. As the teams were building, we discussed the effects of the positive and negative influences on a child’s brain. At the conclusion, our “child” was able to bear the weight of society or
According to Maas et al., the primary goal of this study was to assess effects on cognitive performance in relation to the amount of TV/video game viewing.
With the advance of the internet, many brain training programs have emerged online, designing to use game and software to exercise its users’ brain. They often claim or imply that these kinds of exercises may improve human’s intelligence and generate benefits on many aspects of life. For example, Lumosity, supposedly having 70 million members, is a brain training program claiming to improve cognitive abilities such as memory and speech processing. However, in 2016, US Federal Trade Commission had charged the company 2 million fine with “deceptive advertising” regarding some of their claims. A reasonable question to ask is whether these programs really work, and unbiased evidences are needed to answer this question. In this paper, based on