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Sony Playstatioin 3 Game over?

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Executive summary

Sony is a well respected brand in the electronic industry. With its success entering the gaming market with its PlayStation, Sony has earned a position as a market leader. Problems began to occur when Sony launched its seventh generation gaming console. New competitors entered the market, such as Microsoft and old rivals such as Nintendo. The release of the Sony PlayStation 3 failed to achieve growth in sales due to the lack of direct and indirect network effects. One of the reason majority of the users were not adopting because of the high price premium and the technological uncertainty. Technological uncertainty included the new innovation Blu-ray and the number of main stream users willing to buy the console. The …show more content…

Based on its hardware specifications, it surpasses systems like the Wii, and the Xbox 360. Powered by a Cell Broadband Engine that is capable of processing high amounts of data. A built in Blu-ray player for high-definition media content storage; this will create new opportunities to enhance user’s video experience. Aside from the media reader, it has a 40 gigabyte hard drive of storage, for saving media files and saving game files. The entertainment system not only allows users to play games, and with the convergence of movies and video games, users were able download movies and games on to their PS3. With a high premium price of $499 for the base model and $599 for the enhance model (40 gigabyte hard drive) the Sony PS3 has innovators perceive PS3 as top of the line, latest technology in gaming up to date.
Network effects
From the success of its predecessor the Sony PS2, the success factors of its previous model which PS3 can take in consideration to kick starts its network effects could include license agreements with large number of third-party game developers or exclusive game developments and a well launched advertising campaign. Based on Sony’s long history in the gaming industry, they also have a large potential user base from previous owners. At the launch of PS3, its network effects were weak, as Sony relied too heavily on their hardware rather focusing on starting their network effect. Therefore they lacked the install base and the complementary games

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