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Personal Narrative: The Legend Of Zelda Twilight Princess

Satisfactory Essays

From then on I played so many games, but I never got attached to a game until The legend of Zelda Twilight Princess. That was the first game that made me feel like I was the character. It was the first game I actually felt sad for the characters in it, I felt happy when I completed the challenges presented and the ending made me feel so satisfied. That one game started my desire to create a game.

So I began to draw all the time, but my ideas were missing something. Then one day, at lunch, I noticed everyone had a group except me. So, I began to form a group of people around me. This group of people consisted of people who were considered outcasts. That’s when it hit me the thing that my ideas were missing was personalities they just were there. So, I began to base them off of my friends personalities. …show more content…

When I gained enough money to buy it I did. I never finished it until a person came around someone who thought like me. We decided to play it and record it for youtube. I fell in love with it I realized that the hard part was the stupidity of the player.

So, why do I want to go to DigiPen. The real reason is because I want to make a games. A games that brings back memories, that allows you to go anywhere, that gives you feelings, that forms a community, and that has you learn as you go how to be better. That is what I want to do, but I don’t have the skills that are required. Although I am good with computers and can use most game makers efficiently that is not enough to do what my dream is. So I need to gain the skills that are required to achieve my dream. The only way to gain them is to be taught them by an amazing

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