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Informative Speech: Dan Houser

Satisfactory Essays

Title: “Introduce Dan Houser”

Specific Purpose Statement: To introduce Dan Houser. Dan will be giving his view on whether or not games can be art.

Central Idea Statement: Dan has made a significant impact through his story telling in the world of video games.

INTRODUCTION
Good morning ladies and gentlemen. I’m Mark Norfolk, a freshman programming major here at GPC. I’m glad to be here at the 2016 Art History of games conference, and I’m honored to introduce, Dan Houser. When it comes to Dan little is known. He sparingly surfaces from his hidey-hole and into the public eye. However, while he may be a mystery, his works are not.

[Transition Statement: He and his brother, Sam, founded Rockstar games in 1998.]

BODY

Main Point I: As co-founder, …show more content…

Grand Theft Auto: San Andreas. It is the most successful PlayStation 2 game, boasting almost 17.5 million copies sold for that console alone.
III. And most recently, Grand Theft Auto V. Two years after its release, the Grand Theft Auto series has sold 220 million units.

[Transition Statement: Above all, he has proven numerous times that his writing and characters are award worthy.]

Main Point II: At first his games were simple. However, as he progressed further into storytelling, the games became more complicated, often weaving tales around complex characters.
I. Carl “CJ” Walker is frequently called one of the best video game characters ever made. He is quick to mourn just as he is quick to kill. He shows compassion and regret; that’s why player praise him.
II. In fact, Dan’s main characters all manage to retain their humanity while doing inhumane things.

[Transition Statement: Because of this, these characters are, in part, relatable and invoke certain emotional reactions that resonate within players.]

Main Point III: For this reason, this has been the focal point of the “video games are art” debate. At the same time, the debate as a whole has had some opposition.
I. Roger Ebert was adamantly against calling games

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