Gamers are often characterized as being lazy slobs of society however, it takes both a lot of physical and mental energy to stay sharp in games like Halo 5. The dying methods of energy drinks are no longer practical. Both Xbox and PS4 fans alike will appreciate this new technology that will boost their performance levels to new heights. Here are five things to know about AYO.
1. INTELLIGENCE TO MATCH HALO 5 AND XBOX ONE
Xbox One is an extremely intelligent device and Halo 5 is the game to match it. Further pairing with these technological brains is AYO, the innovative smart eyewear that uses science to optimize your performance. Science hasn't failed mankind yet, and it's hardly going to stop here.
2. PS4 FANS NEED SLEEP TOO
Just because
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By wearing the device, one cane wake up easier while feeling more energized. Alternatively, it can help one be more active in the dark and evening hours. Opponents on Halo 5 don't stand a chance.
4. AYO'S FOR THE MULTITASKERS
Playing PS4 and Xbox One take up a lot of time. One can't be bothered to pay attention to their energy levels or anything else for that matter. For optimal gameplay, multitasking is a necessity and AYO allows for that. It's an innovate and user-friendly design meaning it can be used anywhere. Whether you're blasting away aliens in Halo 5 or brushing your mom's teeth. AYO will not distract your eyesight in any way.
5. IT WILL IMPROVE YOUR LIFE OUTSIDE OF VIDEO GAMES
PS4 and XBox One represent a large chunk of your life. That's undeniable, however, it doesn't hurt to think about life outside of games either. Increased focus and energy is certainly important in the realm of video games, but it can also help with school, relationships and just about any activity one can think of. There's only so much a cup of coffee can do to improve your life. AYO;'s benefits, on the other hand, are
Call of Duty and Halo are both FPS games. They might look similar but they each have its own story and playability. Not to mention some other game modes each game has. In my opinion having another thing to play in the same game is important because I makes you want to play more the game.
The idea of the Xbox first started when Kevin Bachus, Seamus Blackley, Otto Berkes, and Ted Hase were working on developing the DirectX. The DirectX was a set of API’s (application programming interfaces) that was introduced by Microsoft in 1995 which encouraged videogame developers to embrace their Windows operating system. These men approached Bill
Let’s analyze this. Halo and its single player campaign held a vast universe and followed the Spartan warriors into battle to save the Earth from the alien invasion of 2 different races while Call of Duty has switched from World War 2 and the Modern era. I must say, the World War 2 story lines were quite boring, being the same in almost every way, but the Modern Warfare story line caught my attention. With the evil villain Makarov and the twists and turns the story made in Modern Warfare 2, I was on the edge of my seat. But, Halo was in every way better in the single-player front. Following genetically enhanced Spartan warriors into battle fighting off hordes of aliens I was amazed with how deep the story got and how Bungie used every asset they could to enhance the story further in a not so crazy way.
Microsoft targets numerous segments of the population of many countries through advertisements of its Xbox. Microsoft, one of the most successful companies in the world, is using its innovations to take over the machine gaming market. Sony and Nintendo have been the gaming powerhouses for many years now, but are now starting to become overshadowed by the success of Microsoft’s Xbox. As long as gaming machines have been available, teenage boys have been the targets of the companies. One new strategy that Microsoft is using is the targeting of all ages and both sexes of consumers. While other companies continue to stay in the young kids and teenage market, Xbox is revolutionizing the target market of gaming systems.
Equally the PlayStation 4 and the Xbox One are home video game consoles. The PlayStation 4 was developed by Sony Computer Entertainment while Microsoft developed the Xbox One. These two consoles, as well as the Nintendo Wii U, are part of the eighth generation of video game consoles. The differences that could be discussed between this two consoles are the costs, the internal storage, and the changes made to the controllers.
First, The 3DS can be played in 3D without wearing 3D glasses, while the Xbox One can be played in very high HD. In particular you can play The 3DS on the Go due to it’s size being easy to hold and carry. The Xbox One has a unique feature where if you have a gaming headset you can chat to other people you don’t or do know while playing the game. Another example of the 3DS is it has a battery life where you can play up to 4-12 hours before you have to recharge it. Other for the Xbox One is you can watch shows, movies and it can play blu-ray DVDs. Also The 3DS is rechargeable and it’s better to recharge it when its battery life is on red or dead than when it’s fully charged. The Xbox One has easy to use
As a child, I grew up playing video games. In 2005 I received a Playstation 2 for Christmas, but it wasn’t the first time I played a video game.Though, that same Christmas was when my cousins received their Christmas presents, an Original Xbox, which introduced my childhood favorite series, Halo. Ever since then, when I would go to their house that was what we would play, Halo, whether it was split-screen multiplayer or split-screen co-op. That was the beginning of my love for video games, and would soon be evolved come 2007.
Hand-eye coordination is a skill many of us overlook. We use our hands to complete everyday tasks without the constant supervision of our eyes. Take this chapter for an example; I wrote most of it without my eyes constantly on the keyboard, because my hands already know what buttons to press. However, my keyboard skills didn't formulate at the moment of my birth; instead, I had to practice. How did I practice? Video games. Online video games to be exact. And I didn't learn how to type on my own; I was in school! My elementary school recognizes the importance of video games in the development of hand-eye coordination, well at least in the use of a keyboard. My younger cousin, Ana Joe, said she uses online games in school to practice
“People suffering from cataracts can improve their vision by playing first-person shooter games like Medal of Honor and Call of Duty. These games are so fast-paced that they require an extreme amount of attention which is training the visually impaired to view things
The best game arguably is Halo 5 in. The intense gameplay, the new features, and mechanics essentially is contrary to popular belief. Although it is only available in Xbox 1, it still has everything you actually want a console 1st person shooter to have. The drama and story line to the game will change how you generally for the most part think about any other games. With the characteristics Halo 5 have. Halo 5: Guardians is a first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox One home video game console. The tenth installment and fifth main entry in the Halo series, it was released worldwide on October 27, 2015. The game's plot follows two fireteams of human supersoldiers: Blue Team,
The biggest challenge and problem I had to face in my last job was reaching daily targets specifically when working with XBOX One. Only way to update XBOX One is directly from the server, which usually takes around 15 to 20 min using an ethernet cable, so this was very time consuming. In order for me to hit my daily target. I handled this situation by doing a little bit of research to find an alternative way to update XBOX One, such as using
Video games can improve visual skills and brain function. Video games increase spatial awareness. When playing different video games eyes are focused on a video game a person are more likely to gain different eye strengths after training the brain. Action video games train the brain to better process certain visual information. When people play action video games, they’re changing the brain’s pathway responsible for visual processing (Masnick 1). Video games change brain functions. Researchers today are reporting that first-person-shooter
The experiments at the University of Rochester brought forth very promising information for the support of video gaming. In the May 29 issue of Nature, people who play action video games process visual information more quickly. They can track 30% more objects than non game players (Roach 2003).
Now we all know in the future there is going to be technology beyond our predictions, but learning how gaming works on a scientific level would be interesting. Like how some data in the memory cards Sony created for the playstation which happened to be small in size regarding storage and game usage. More scientific information I plan to learn is how graphics make video games come to life, and how much the AI or artificial intelligence in video games have more and more common sense than usual games. Designers who create and develop video games want the players to feel a videogame is real, which is why they decided to add vibration to the controllers for the systems. So if there was an explosion or if you where to reload your weapon it would vibrate indicating that real life experience. Although Sony who are the creators of Playstaion added sound to the controllers, which allowed gamers to have the feeling of being involved with the game on a personal level, because their game is talking to them.
Beside the mental effects of gaming, lay the physical effects. Another belief of gaming is that it is physically threatening, and if not taken in moderation, that may be true, but at face value, some video games can be a very useful tool for physical fitness. “Serious” games, as mentioned previously, are games that are designed for personal improvement, but as stated by Mark Baxter, “serious” games are just a subgenre of a more encompassing genre known as lifestyle games. According to Baxter, these games lack the more academic focus typically associated with “serious” games, yet still focus primarily on improvement through tier one gaming experiences. An example he gives of a successful lifestyle game is Wii Fit, which is a game that consists of exercise activities. He also claims that games like these have been adopted in several physiotherapy rehabilitation centers (Brain Health and Online Gaming). Baxter is right on this claim. These lifestyle games, also known as fitness games, contain a variety of physical benefits, including rehabilitation, and thankfully, several console designers are attempting to embrace these positives. In 2006, Nintendo released the Wii console, which is the console Baxter’s example was played on. It saw large commercial success due to its ability to provide gamers with an entertaining and physically stimulating experience, selling over one-hundred million units worldwide. This console allowed players to exercise in a unique way that entertaining,