Chapter 3
Methodology
Pairing Mastery Learning approaches along with Digital Badges are giving educators a way to transform their current curriculum. This is especially imperative within teacher education programs, where students are taking teaching and learning knowledge into formal education. Educators are looking toward badges to increase engagement (Abramovich et al., 2013; Glover & Latif, 2013), develop mastery with critical concepts (Mehta et al., 2013), and reduce gaps in student knowledge (Bowen & Thomas, 2014; Guskey, 2007). Feedback is emphasized as a critical component (B.S. Bloom, 1968, 1976; Guskey, 2007; Kluger & DeNisi, 1996; Slavin & Karweit, 1984).
Research Design
The proposed research study will utilize a multiple
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This qualitative study hopes to add to the topic and further understand student and instructors’ experiences and perspectives (Johnson & Christensen, 2012). Data will be collected from multiple sources, including selected course assignments, electronic instructor feedback, and survey. This qualitative study hopes to add to the topic and further understand the experiences of instructors and students in a Mastery-based Learning Digital Badge system.
Context
In order to gain an understanding of how feedback is utilized in a Digital Badge system, data will be gathered from an introductory technology course within the College of Education at a large Midwestern public university. In this undergraduate course foundations of educational technology are examined, including the integration of instructional design, multimedia, Web 2.0 tools, and various computing software all within the classroom setting. This course is required by all teacher education students in order to learn the basics of technology integration before entering the formal classroom through student teaching.
Courses Structure
This large-scale course runs on a traditional semester schedule with sixteen weeks of instruction. The course is comprised of both a one-unit lecture and two-unit lab. The lecture component is taught by a faculty member who is the lecture instructor, course designer, and supervises teaching assistants.
This course runs in agreement
Attendance and participation is mandatory. Our lectures and discussions ARE the course. Assigned readings are not optional either, as they are the substance behind the form of the classroom interaction: if you don’t have one, the other doesn’t materialize. The course consists of two one hour and fifteen minute sessions per week, Tuesday and Wednesday afternoons from 4:30 until 5:45.
COURSE STRUCTURE: Classes are delivered using lecture, discussion, group work, and lab and clinical experiences. There is also an online component to the
In summary, this course has really educated my view of being a teacher as well as being able to interact with today’s diverse and fluctuating educational setting. Therefore, the discussions were very good ways in understanding how
Course Success Tips and Universal Assignment Protocols. Please read Dr. Moore’s announcements and directives within the modules as they are detailed, succinct, and convey the course expectations. These announcments and FAQ with offer guidance to you as you successfully navigate and complete this course.
During web based instructional design (WBID) and development, formative evaluation will occur from school experts including the schools technology manager, assistant principal of curriculum, and the business department chair. They will review the materials presented in the WBI (web based instruction) elements for design, content, graphics, structure, message, and technical specifications. Formative of the final WBI prototype will take place as a small group of students (one section) field test the WBI over a term. Test and assignment scores, student participation, surveys, and discussions with students will assist with determining the relative successes and failures of the program as well as areas that need improvement.
NOTE: All matters associated with this course are subject to change at the instructor's discretion. Any and all changes will be communicated to students in writing.
A successful application of this concept, created in 2008, is Khan Academy. Students create accounts and sign into the Kahn Academy to choose a course of study. They have the option of choosing their starting point or taking an assessment to define their level. Students watch videos and work through practice exercises; all the while, their progress monitored. Badges are earned at a variety of achievement levels creating a sense of accomplishment, as well as bragging rights with peers when this program is utilized in a blended format within an educational setting (Khan Academy, n.d.).
While pursuing my Master’s degree in education, I developed all of the skills necessary to design and implement a variety of instructional materials. Through my work experience I learned how to infuse that knowledge with technology to meet the needs of a twenty-first century learning environment.
In this video critique, The Evidence Game Building Student Ownership, the teacher is using the formative assessment strategy. The intended learning targets are progressive. For example, she observes her student’s progression by using a tracker to indicate her student’s mastery. Additionally, the students in this video demonstrate an understanding of the learning targets. For example, they are self-directed and capable of gauging their work performance by reflecting on what they have learned (Chappuis & Stiggins,
My measurements of success are found in each and every student I teach. One of the most rewarding experiences I have had while student teaching, was watching a child’s face light up at the pivotal moment when they grasp a new concept or master a new skill. In fact, those “aha” moments are my motivators which feed my desire to look for better ways to ensure all students experience those same “aha” moments. As an effective teacher, I am determined and dedicatef to the continual process of researching, implementing, collecting and analyzing data to ensure I am improving upon the curriculum, instructional strategies, and assessment used in my classroom. Learning is a never-ending process. The better skilled I become as a teacher, the better the learning experience I can provide for my students. Therefore, the more I actively research, implement, and reflect, the greater the opportunity for giving my students the education they deserve and hopefully, the inspiration to pursue their own lifelong love of learning.
This document is authorized for use by michelle jeffalone, from 9/1/2014 to 12/31/2014, in the course:
Society expects for students to be able to learn and comprehend any information that is being thrown out. Some students seem naturally enthusiastic about learning, but many need-or expect-their instructors to inspire, challenge, and
Students want and need work that enables them to demonstrate and improve their sense of themselves as competent and successful human beings. This is the drive toward mastery. But success, while highly valued in our society, can be more or less motivational. People who are highly creative, for example, actually experience failure far more often than success. Biehler (p. 225) claims that studies show that when CAI used in conjunction with a teacher's lessons, is particularly beneficial for low-achieving and young students.
Education is one of the most important professions in the working world. Technology has done many things for us in today’s society especially for education and schools. Technology in the school system has impacted the students and teachers in many positive ways, including virtual field trips, testing tips, teacher resources, class web sites, and lesson plans. With computer use in our schools, we have access to many different sources and various types of learning.
As university professors are being presented with new types of students, there is a call to integrate advanced technology into their course design, and ultimately, educators must lead the way and use the technology in a fashion that positively aids their students: “technology should be used with the needs of the learners in mind and with the goal of improving student learning as the focus” (Russo et al. 2014). If this idea is implemented and acknowledged correctly, then many advantages can arise that enhance student learning in university classrooms. The first benefit of instructors introducing advanced technology into their teaching is that technology connects with students, which ultimately arouses their interest because technology as a whole is a relevant and important part of student’s lives. When students are interested and engaged in the class material they become motivated to pay attention and focus on what they are being taught, which leads to an improved retention rate of information. This relates to the DVD that West, Pudsey and Dunk-West created for teacher to give to their students to work within their learning, and they found that it “easily assimilates into their everyday life world” (2010). Another advantage is that the use of technology supports collaboration skills within students. Erin Murphy (2010) conducted an experiment centering around educators use of Audience Response Systems, commonly