Video Games Essay

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    Violent Video Games

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    Video games have been around for over fifty years and have become quite popular over the past four decades. In fact, they are so popular that a certain subset of them have recently come into scrutiny and are a topic of hot debate. This subset contains video games that are violent in nature, which, many people loathe. Those people try to use many fallacious tactics to persuade others to join their cause. Take the article ‘Violent Video Games Can Desensitize Players and Increase Aggression’ for example

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    Violence in video games is well-known for toeing the line between entertainment and immorality. The controversy began as early as 1976, when protestors destroyed an arcade game that revolved around hitting human-like creatures with a car. As computers grew more advanced in the next two decades, video game violence became increasingly realistic (“Background of the Issue”). This prompted the creation of the Entertainment Software Rating Board, commonly abbreviated ESRB, in 1994 for parents to make

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    The violent video game controversy has been an issue since the 1970s, so it is time for a solution to be found. An arcade game that was developed was played by the player running over stick figures with a car. These stick figures were supposed to represent gremlins and not people, so protestors took the arcade game out into the parking lot to burn it. A website clarifies, “The debate over violent video games can be traced back to the 1976 release of the game Death Race” (ProCon.org). The effects

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    study tests the executive control differences in regular video game players and non-video game players. Through the use of a Stroop task, subjects were tested on their reaction times when answering the direction of an arrow stimulus with either random words or dissimilar directions written across it. The incongruent directions were to cause cognitive interference, resulting in slower reaction times. Evidence suggests that regular video game players may be less affected by this form of interference

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    Video games have some adverse effects, but they are also valuable learning tools. Research about the role of video games as instruments of higher education is inadequate. The data is also limited by the lack of long-term studies and inconsistent findings. Anyone that has not participated in the activity of playing video games may look down on those that do, because it is not seen generally as a productive use of one’s own time. If playing video games were to be compared to other activities that are

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    Addiction To Video Games

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    Video game addition is a serious problem in many parts of the world today and deserves more attention. It is no secret that children and adults in many countries throughout the world play video games. According to Jennifer Seter Wagner, studies show 92 percent of under ages of 18 play video games frequently in the United States. A video game is an electronic game that needs the players to generate visual feedback on a video device such as a TV screen or a computer device. There are two concepts that

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    Although the first video games appeared in the 1950s,[1] they were played on massive computers connected to vector displays, not analog televisions. Ralph H. Baer conceived the idea of a home video game in 1951. In the late 1960s while working for Sanders Associates he created a series of video game console designs. One of these designs, which gained the nickname of the "Brown Box", featured changeable game modes and was demonstrated to several TV manufactures ultimately leading to an agreement between

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    Violent Video Games

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    Kids Should Not be Able to Buy or Play Violent Video Games “Beep, Click, Click, BANG, BAM,” goes the sound of your game and your controllers, and then all of a sudden, “You have to be kidding me, this is making me so mad,” you yell without even realizing it! You are currently about to lose a videogame that you have been trying to beat for what seems like a million years. In a very aggressive way you turn off the game, throw down the controller, and say to yourself in a very frustrated tone, “I

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    Video Game Addiction Video game addiction is just like any other addiction in the world! Though it might not be as deadly or destructive to the body as smoking or drinking alcohol, it can be just as dangerous. According to psychiatrist Michael Brody, MD, a definition of addiction would be: 1. The person needs more and more of a substance or behavior to keep him going. 2. If the person does not get more of the substance or behavior, he becomes irritable and miserable (Bakker) According to the definition

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    Are Video Games Educational

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    Are Video Games Educational? (based on 27 ratings) By Jayel Gibson Video games. While they may seem like the bane of every parent's existence, they don't have to be—many of them offer unique learning features. And with increased requirements in schools placing unprecedented demands on children and parents, it may be time to start thinking about video games as teaching tools. The learning component of gaming can be optimized with parent involvement. That means understanding what makes a game

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