Video Games Essay

Sort By:
Page 8 of 50 - About 500 essays
  • Good Essays

    Violent Video Games

    • 1216 Words
    • 5 Pages

    The video game industry has become a huge market in today’s society. It has been a fast-growing industry since it started. Today, many video games are directed towards youth. There have been several video games that have been released that are known to demonstrate violent behaviour. A concern that has developed is the possible connection between violent video games causing violent behaviour in young people. Many children and teens spend excessive amounts of time playing aggressive video games. Studies

    • 1216 Words
    • 5 Pages
    Good Essays
  • Decent Essays

    Violent Video Games

    • 1592 Words
    • 7 Pages

    As the video games tend to grow to be practical in nature, the involvement of teens in this kind of entertainment has also grown to a large extent. However, the main focus of these games nowadays is violence and killing enemies. More and more sophisticated techniques are introduces by gaming companies every now and then to make this sort of entertainment more interesting for the youth. This scenario brings up a very genuine question in the minds of us all: are these violent video games a cause for

    • 1592 Words
    • 7 Pages
    Decent Essays
  • Good Essays

    that violent video games and video games in general serve no beneficial purposes. That is not necessarily true because violent video games can help solve problems and be contributive to society, distract those who are prone to violence, also violent crimes and actions are not influenced by violent video games. Video games can help solve problems and be contributive to the real world. For example “This is a new way of working for scientists, but as long as they learn how to trust game developers to

    • 1214 Words
    • 5 Pages
    Good Essays
  • Good Essays

    Violent Video Games

    • 1090 Words
    • 5 Pages

    Does playing video games increase aggressive behavior in children? Both the American Psychological Association and the American Academy of Pediatrics, according to Susan Scutti, take a firm stance against children and teens playing violent video games. Violent video game playing and aggressive behavior are correlated, but not causational. With the use of scientific experiment and random sampling, one can conclude that violent video games do have a significant effect on aggression, but not in the

    • 1090 Words
    • 5 Pages
    Good Essays
  • Decent Essays

    Video Game Controversy

    • 1019 Words
    • 5 Pages

    Video games have become a normal activity for a kid in today’s society which has aroused a controversy. Video games are a type of interaction through a screen, which generates visual feedback. This type of gaming, although gaming can be all fun and games, has very negative affects. There are said to be around 1.2 million in 2013, video game players (takahashi), playing games that range from cooking, dress up, racing, sports, and action. These on screen activities have become an outlet for many to

    • 1019 Words
    • 5 Pages
    Decent Essays
  • Decent Essays

    Violent Video Games

    • 966 Words
    • 4 Pages

    effects of violent video games on children for example, “Irwin and Gross (1995) assessed physical aggression (e.g., hitting, shoving, pinching, pulling at clothes or hair, kicking) between boys who had just played either a violent or a nonviolent video game. Those who had played the violent video game were more physically aggressive toward peers” (Anderson, 2003). This study done by Irwin and Gross proves that children lose basic social skills after participating in playing violent games. A study performed

    • 966 Words
    • 4 Pages
    Decent Essays
  • Decent Essays

    Video Game Addiction

    • 524 Words
    • 2 Pages

    are addicted; they can become violent, or depressed (Rauh, 2006). Video gaming is a $66 billion dollar industry. A study produced in 2007 found that almost 12 percent of those who participated, 7,000 people to be exact, were diagnosed as addicted to video games (Flanagan, 2014). The biological aspect of video game addiction is still quite unclear. Research is suggesting that gambling can elevate the levels of dopamine and video gaming can fall into this same category. However, addiction lies

    • 524 Words
    • 2 Pages
    Decent Essays
  • Better Essays

    Video Gaming has played a major factor for video gamers worldwide, this brings the expertise of video game developers to develop the next generation of video games. Video gamers(?) in Japan and the United States share the enjoyment in playing video games. What is the history behind video games? What are the prices of video games in Japanese? What are the prices of video games in the United States? How are American and Japanese video games are different? There are similarities and differences in

    • 1617 Words
    • 7 Pages
    Better Essays
  • Decent Essays

    Sexism In Video Games

    • 892 Words
    • 4 Pages

    Video Games. Video Gaming has been a popular form of entertainment in modern pop culture since the early 1980’s. From the early beginnings of software producers such as Nintendo, they have been creating games that have become favorable classics in only a few decades. With the most popular classic video games including Super Mario Bros. (1985), Donkey Kong (1981), Pac-Man (1980), and The Legend of Zelda: Ocarina of Time (1998), we can quickly note some patterns. One of the patterns that we can note

    • 892 Words
    • 4 Pages
    Decent Essays
  • Decent Essays

    Video Game Aggression

    • 763 Words
    • 4 Pages

    teachers and various types of scientists have made the topic video games and the possible influence it has on child and teen aggression. The spark up of the controversy all started with the 1999 Columbine High School shooting. Since then, most, if not all instances similar to that have thought to be linked to videogame violence, which in turn has led to numerous studies about this topic.But be that as it may the link between violent video games and adolescent aggression is far from being proven fact,

    • 763 Words
    • 4 Pages
    Decent Essays