Which of the following is not included in a class diagram? O a. Attributes O b. State O c. Multiplicity d. Methods
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- Instructions: Create a UML diagram for a Dog class. You can get some useful information from your book Review Chapter 5 Pg. 179-180. CLASS NAME List the instance variables in the constructor. Unified Modeling Language (UML) List the methods in the class. o - indicates private o name is the variable name o string is the data type of name CLASS NAME List the instance variables in the constructor. o + indicates public o getName is the method name o o string is the return data type List the methods in the class. The second row of the UML diagram lists the instance variables in the constructor. For example -name: string Java.util. The third row of the diagram lists the methods in the class. For example, +getName(): string empty parenthesie indicate nothing is sent to the method.Wire is used in the following applications. For each application, prepare a list of wire characteristics that are relevant, (1) create class diagrams with attributes (2) create associate objects with values for each class. Use the following wire applications: Each wire application should have a separate diagram layout. a. Selecting wire for a transatlantic cable b. Designing the electrical system for an airplane c. Hanging a bird feeder from a tree d. Designing a piano e. Designing the filament for a light bulbObject is defined as a. blueprint O b. Property and behavior Oc. Structure Od. Union
- Select the answer that best describes the following statements: I. An object is a template or design of a class. II. Composition is referred to as a whole-part relationship. Only statement I is true O Only statement II is true Both statements I and II are true Both statements I and II are falseWhat are the names of the variables in a class? Group of answer choices G.I.Joe structure access members Those things we discussed in class...A/An . i the definition of a collection of one or more methods, and zero or more attributes. Component diagram O Class Package diagram O Interface
- At what time(s) can a class diagram change? How is it changed?Describe the classes, methods and attributes that you would use in the Object Oriented design of a simulated automobile. Use this format to describe your classes: Class: Door Methods: void Open(), void Close(), void SetLock(bool), bool GetLocked(), etc. Attributes: bool open, bool locked, class Window, etc.Question 3 Draw in a Word file (or paste a handwritten image picture) the solution to the following problem.1. Create an object diagram (showing qualities of attributes and methods) for the classesyou designed for the book circulation software system in the Cook’s Library. Please do not use previous any answers to answer this one as they are wrong it needs to be an OBJECT diagram.Thanks Full explain this question and text typing work only thanks
- Please help me solve this with java..I posted it many times and got rejected I don't ? Game class instructions:• Game class has three attributes: points (which represent the number of points awarded when winning the game), status (false if the game has not been played and true if the game has been played), and description (which is a text description of the game). Note that description attribute is a read-only variable. • In the constructor, initialize points to zero, status to false, and description to the given parameter.• isPlayed method returns true if the game has been played, and false otherwise.• getPoints is a getter method for points attribute.• play method is an abstract method.• Override toString method to return the game description.• Override equals method so that two games are the same if their descriptions are the same. :instructions class ) HangMan• HangMan is a game in which a player tries to guess a word based on a given hint. For example, if the given hint is…Class diagram is all about classes and their: O a. Interrelationships O b. Attributes O c. Operations O d. None of theseA. Create a program by using OOP concept 1. Create a 1 Parent class and implement it to 2 Child class 2. Inside the parent class create 4 methods and 3 abstract methods. 3. Inside the child class create at least 2 unique methods and constructor with at least 2 parameters. 4. Call all the methods from the Parent and child class by using object. 5. Call also the constructor of the child class.