Create a Java Project (with a First class and a test class) to represent some real-world Objects such as an animal, a person, a vehicle, etc. The First class will: Create a totalof 3 member variables for the class, selecting the appropriate data types for each field 2. Include at least 1 different constructor method, in addition to the default constructor (0 argument constructor). 1. 3. Include getters/setters to serve as mutators and accessors for each variable. 4. Create at least two other member functions (methods) for the class that will perform some operation on the data (i.e. calculations or additional report/display of output). The Java test class (with a main method) will: 1. Instantiate at least two objects (using each of the constructors at least once) with your program [Note: Set the remaining data with the mutators (setter) methods. 2. Store the data from the individual objects into an array. 3. Include the below in your project report: 1) Code for all classes. 2) Screenshots of output generated from the application

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Create a Java Project (with a First class and a test class) to represent some real-world Objects such
as an animal, a person, a vehicle, etc.
The First class will:
1. Create a total of 3 member variables for the class, selecting the appropriate data types for each field.
2. Include at least 1 different constructor method, in addition to the default constructor (0 argument
constructor).
3. Include getters/setters to serve as mutators and accessors for each variable.
4. Create at least two other member functions (methods) for the class that will perform some operation
on the data (i.e. calculations or additional report/display of output).
The Java test class (with a main method) will:
1. Instantiate at least two objects (using each of the constructors at least once) with your program
[Note: Set the remaining data with the mutators (setter) methods.
2. Store the data from the individual objects into an array.
3.
Include the below in your project report:
1) Code for all classes.
2) Screenshots of output generated from the application.
Transcribed Image Text:Create a Java Project (with a First class and a test class) to represent some real-world Objects such as an animal, a person, a vehicle, etc. The First class will: 1. Create a total of 3 member variables for the class, selecting the appropriate data types for each field. 2. Include at least 1 different constructor method, in addition to the default constructor (0 argument constructor). 3. Include getters/setters to serve as mutators and accessors for each variable. 4. Create at least two other member functions (methods) for the class that will perform some operation on the data (i.e. calculations or additional report/display of output). The Java test class (with a main method) will: 1. Instantiate at least two objects (using each of the constructors at least once) with your program [Note: Set the remaining data with the mutators (setter) methods. 2. Store the data from the individual objects into an array. 3. Include the below in your project report: 1) Code for all classes. 2) Screenshots of output generated from the application.
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