Based on the given UML create the classes and upload your py file. pick an interest rate for your CD account and everytime your withdraw and amount you will receive and interest as well ( if the interest rate is 1%, and you withdraw 100, you get 101) BankAccount -owner: string |-balance: double +deposit (amount: double): bool withdraw(amo unt: double) : bool +getName (): string +getBalance(): double
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- Create a class called Account. Having private fields custname and protected field balance Define a constructor that takes custname and balance as inputs and sets appropriate fields. Create getname() and getbalance() methods. Create setname() for setting custname Create a method called add. This method takes one numerical input and adds it to balance. Create a method called subtract. This method takes one numerical input and subtracts it from balance Save this class to Account.java Write a Test class that creates objects of type Account. The Test class should create objects of Account type and call the object's methods. Subject: Java ProgrammingA field has access that is somewhere between public and private. static final Opackage OprotectedThe BankAccount class models an account of a customer. A BankAccount has the followinginstance variables: A unique account id sequentially assigned when the Bank Account is created. A balance which represents the amount of money in the account A date created which is the date on which the account is created.The following methods are defined in the BankAccount class: Withdraw – subtract money from the balance Deposit – add money to the balance Inquiry on:o Balanceo Account ido Date createdThe SavingsAccount class models a bank account which is meant for long term savingsand earns interest. It inherits all the fields and methods of the BankAccount class. TheSavingsAccount class has an additional instance variable, interest rate. The interest rate is adecimal representing the rate at which the account earns interest. For example, an interestrate of .01 means that the account will earn 1% interest on its balance.The following additional methods are defined in the SavingsAccount…
- The BankAccount class models an account of a customer. A BankAccount has the followinginstance variables: A unique account id sequentially assigned when the Bank Account is created. A balance which represents the amount of money in the account A date created which is the date on which the account is created.The following methods are defined in the BankAccount class: Withdraw – subtract money from the balance Deposit – add money to the balance Inquiry on:o Balanceo Account ido Date createdThe SavingsAccount class models a bank account which is meant for long term savingsand earns interest. It inherits all the fields and methods of the BankAccount class. TheSavingsAccount class has an additional instance variable, interest rate. The interest rate is adecimal representing the rate at which the account earns interest. For example, an interestrate of .01 means that the account will earn 1% interest on its balance.The following additional methods are defined in the SavingsAccount…mau Open Leathing inta... - The class has data members that can hold the name of your cube, length of one of the sides and the color of your cube. - The class has a constructor that accepts the name, length of one of the sides, and color as arguments and sets the data members to those values. - The class has the following methods to set the corresponding data member. setName(string newName) setSide(double newSide) setColor(string newColor) - The class has a method called getVolume() that returns the volume of the cube, calculated by cubing the length of the side. - The class has a method called volumelncrease(double newVolume) that receive the percent the volume should increase, and then the side to the corresponding value. i - For example, 2.5 indicates 2.5% increasing of the volume. So you take the current volume, increase it by 2.5%, and then find the cube root to calculate the new side length. You can use the built in function called cbrt, part of the math library, to find the cube…Review - Icecream Class • D • . Declare a class called Icecream Add a default constructor Add the following fields - flavor, scoopCount, isCone Add a method called setScoopCount that takes in a number for how many scoops and assigns it the scoopCount field. This method does not need to return anything. Add a method called setFlavor that takes the name of an ice cream flavor and assigns it the flavor field. This method does not need to return anything. Add a method called isCone that takes in a true or false value of whether or not the ice cream is on a cone or not. This method does not need to return anything. Add a method called getScoopCount that doesn't take in any values and returns the value of the scoopCount field • Add a method called getFlavor that doesn't take in any values and returns the value of the flavor field Add a method called isCone that doesn't take in any values and returns the value of the isCone field Add a method call addScoop that doesn't take in any values and…
- Java question please Create a class called Account that has the following attributes: Account Client - AccountHolder Double - Balance Date - DateCreated Account() Account(Client AccountHolder, Double Balance) getAccountHolder() - Client setAccountHolder(Client) - void getBalance() - Double deposit(Double) - Double withdrawal(Double) - Double getDateCreated() - Date toString() - String compareTo(Account) - Integer equals(Account) - Double Notes: The account holder attribute will link to the Account class that you created in problem 6. Your constructor and overloaded constructor should set the date created to the current date. Your deposit method should add to the balance Your withdrawal method should remove from the balance, as long as there is enough money to withdrawal5 Stars (1).pdf PDF O File | C:/Users/19377/Downloads/5%20Stars%20(1).pdf + U DL uI D Purpose To review interfaces Directions Your task for this lab is to implement and test a class to store ratings of items. Your Rating class should have the following fields and methods: private double sumofRatings the sum of all of the ratings private int raters the number of people who have rated an item public Rating () initialize both fields to zero public Rating(double sumOfRatings, int raters) to the parameter values initialize the fields increase the sumOfRatings by public void addRating (double newRating) newRating and increase the number of raters by one public double getAverageRating () are no raters so far, return 0.0 return the average rating; if there public String toString () reviews it is based on; display the average rating and how many for example, if the sum of the ratings is 32 and that is based on ratings from ten people, the toString method will return "3.2 based on 10 reviews"…Computer Science You are required to develop a small chatting application where two or more friends can communicate each other through messages. Create a class Message which has Date d, and message (string). Provide getters/setters, constructors, toString. Create a class Friend having String name, String contact, email and ArrayList of Messages provide getters/setters, constructors, toString addMessage(Message m) method which will add new message to the list. Provide following options to the user using JFrame. Login which will help user login to the application. View Friends (Display List of All Friends) View Messages ( This should display all message of a Friend) Send message (This should ask for friend name and message match the friend name and write that message to the array list).
- A mountain climbing club maintains a record of the climbs that its members have made. Information about a climb includes the name of the mountain peak and the amount of time it took to reach the top. The information is contained in the ClimbInfo class as declared below. The ClimbingClub class maintains a list of the climbs made by members of the club. The declaration of the ClimbingClub class is shown below. You will write implementations of the addClimb method. import java.util.List; import java.util.ArrayList; class ClimbInfo { private String name; private int time; /** Creates a ClimbInfo object with name peakName and time climbTime. * * @param peakName the name of the mountain peak * @param climbTime the number of minutes taken to complete the climb */ public ClimbInfo(String peakName, int climbTime) { name = peakName; time = climbTime; } /** @return the name of the mountain peak */ public String getName() { return name; } /** @return the number of minutes…In main(), prompt the user for two items and create two objects of the ItemToPurchase class. Before prompting for the second item, call scnr.nextLine(); to allow the user to input a new string.Ex: Item 1 Enter the item name: Chocolate Chips Enter the item price: 3 Enter the item quantity: 1 Item 2 Enter the item name: Bottled Water Enter the item price: 1 Enter the item quantity: 10Eclipise Exercise 1: Write a Java application that simulates a test. The test contains at least five questions about first three lectures of this course. Each question should be a multiple-choice question with 4 options. Design a Test class. Use programmer-defined methods to implement your solution. For example: create a method to simulate the questions – simulateQuestion create a method to check the answer – checkAnswer create a method to display a random message for the user – generateMessage create a method to interact with the user - inputAnswer Display the questions using methods of JOptionPane class. Use a loop to show all the questions. For each question: If the user finds the right answer, display a random congratulatory message (“Excellent!”,”Good!”,”Keep up the good work!”, or “Nice work!”). If the user responds incorrectly, display an appropriate message and the correct answer (“No. Please try again”, “Wrong. Try once more”, “Don't give up!”, “No. Keep…