Write True or False 1. A method must always return a value. 2. A break statement must always be present in a "switch" statement. 3. Declarations must appear at the start of the body of a Java method.
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A: Arguments are always passed-by-value.
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Q: Create a method that randomly selects a letter in the alphabet. (in java)
A: The Answer is in Below Steps
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A: Given: Define a method in JAVA that should take 4 numbers as the parameters and returns the average…
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A: Library.java - This class represents a collection of books and provides methods for managing them.
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A: Class Math can be included in the program using the statement import java.lang.Math;
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Q: A sequence of statements that describe a method to accomplish a certain task is called?
A: A sequence of instructions that works together to perform a task is called a program.
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Q: Write a method
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- Use Java programming language Write a program that asks the user to enter 5 test grades (use an array to store them). Output the grades entered, the lowest and highest grade, the average grade, how many grades are above the average and how many are below and the letter grade for the average grade. Create a method that returns the lowest grade. Create a method that returns the highest grade. Create a method that returns the average grade. Create a method that returns how many grades were above the average. Create a method that returns how many grades were below the average. Create a method that returns the letter grade of the average (90-100 - A, 80-89 - B, 70-79 - C, < 70 - F)Exercise 1: Write a Java application that simulates a test. The test contains at least five questions about first three lectures of this course. Each question should be a multiple-choice question with 4 options. Design a Test class. Use programmer-defined methods to implement your solution. For example: create a method to simulate the questions – simulateQuestion create a method to check the answer – checkAnswer create a method to display a random message for the user – generateMessage create a method to interact with the user - inputAnswer Display the questions using methods of JOptionPane class. Use a loop to show all the questions. For each question: If the user finds the right answer, display a random congratulatory message (“Excellent!”,”Good!”,”Keep up the good work!”, or “Nice work!”). If the user responds incorrectly, display an appropriate message and the correct answer (“No. Please try again”, “Wrong. Try once more”, “Don't give up!”, “No. Keep trying..”). Use…Use Java programming language Write a program that asks the user to enter 5 test grades (use an array to store them). Output the grades entered, the lowest and highest grade, the average grade, how many grades are above the average and how many are below and the letter grade for the average grade. Create a method that returns the lowest grade. Create a method that returns the highest grade. Create a method that returns the average grade. Create a method that returns how many grades were above the average. Create a method that returns how many grades were below the average. Create a method that returns the letter grade of the average (90-100 – A, 80-89 – B, 70-79 – C, < 70 – F)
- Retail StoreSuppose you have been consulted by a retail shop around your area to build a simple calculator. The calculator must be able to perform arithmetic operations (+, -, *, /) on integers. The program receives an expression from the user. The expression is structured as follows: integer input followed by an operator and another integer input from user prior to displaying the final result. Write a Java application that can perform the above expression. Create a method that takes two parameters and performs an arithmetic operation on the passed values. Your final output should consist of the expression and the result.Program62.javaWrite a program that prompts for a full name (first and last) and assigns it to one string. The program then passes the full name to a void method as its sole parameter. The void method should print the first name, on one line, as many times as indicated by the length of the last name. Sample Output (image below) Program64.javaWrite a program that demonstrates method overloading by defining and calling methods that return the area of a triangle, a rectangle, or a square.Java Overview In this task, you should try using the Scanner class to read data from the keyboard. This data should be stored in variables in your program and then printed on screen. Task You should write a class called Story that should include a main method. This programs should create a fairy tale for a child. The program is based on a completed story, but some words must be replaced with such as the user may enter. The fairy tale you are going to based on are the following: The little ant (1) There was once a small, small ant that lived with its (2) and its (3) siblings in an anthill, by a large (4) in the forest. The little ant is called (1). For the most part, (1) and his siblings used to work on carrying (5) and (6) to the stack, but today it was (7), so (1) was free. The words that are crossed out are the words that your program should ask the user for. In total, there are seven entries the user must make. The program must save these entries in separate variables and then…
- In C# using an array Implement the inventory manager class. This class must have methods that do the following: Add a new item to the inventory manager. Remove an item from the inventory manager. Re-stock an item in the inventory manager. Display the items in the inventory manager. Search for an item in the inventory manager by at least two criteria (name, price, quantity, etc.). Test the inventory manager class with a driver program or unit tests. This may be a console application.PART B: JUnit Testing Write a Java program according to the following: Create a Multiple.java class. Create the following two static methods (with return type float): SquareRoot() and CubeRoot(). SquareRoot) method should take two arguments and return the float value at the end. CubeRoot() method should take three arguments and return the float value at the end. Create a test class with the name MultipleTest.java. In this class, import the following libraries at the top of this file import org.junit. Before; import org.junit. Test; import static org.junit.Assert.assertEquals; Create an object of Calculator.java class by writing the following code in CalculatorTest.java class: private Multiple multiple; @Before public void setup() {this.multiple new Multiple():) 4. Generate the JUnit test classes for both the methods one by one. Declare and initialize the required variables to pass those to the methods. Store the expected result in one of the variables and then compare it with the…Eclipise Exercise 1: Write a Java application that simulates a test. The test contains at least five questions about first three lectures of this course. Each question should be a multiple-choice question with 4 options. Design a Test class. Use programmer-defined methods to implement your solution. For example: create a method to simulate the questions – simulateQuestion create a method to check the answer – checkAnswer create a method to display a random message for the user – generateMessage create a method to interact with the user - inputAnswer Display the questions using methods of JOptionPane class. Use a loop to show all the questions. For each question: If the user finds the right answer, display a random congratulatory message (“Excellent!”,”Good!”,”Keep up the good work!”, or “Nice work!”). If the user responds incorrectly, display an appropriate message and the correct answer (“No. Please try again”, “Wrong. Try once more”, “Don't give up!”, “No. Keep…
- OVERVIEW Module 5 Assignment 1 features the design of pseudocode to support a Python program that requires coordination between the control structures and modules of two programs. This lab asks you to write pseudocode that plans the program's logic before you write the program in Python in the next assignment. You will turn in only the pseudocode for the two modules for M5 Assignment 1. INSTRUCTIONS Write pseudocode for a Python program that makes 100 dice rolls with a single 6-sided die and displays the number of times each side appeared. Turn in the two modules for the pseudocode for the following instructions. The following steps describe what we want our two program modules to do. Before proceding, download the files dice.py, dog.py, dog_new.py and M5Lab2dice_hist.py, as all will be referenced in your assignments this week. To find these files, reference the folder Module 5>Assignments>Exercises. These files were also in the zip file you downloaded in Module 1. Requirements for…JAVA Write a class that calculates add, subtraction, and multiplication. The class should include the following methods: Constructor : initialize all values to 0 getAsk() : Ask users to input two integer numbers. This method calls Distribute() method. Distribute() : Ask users to choose which calculation he/she wants. This method calls a method that can add, subtract, or multiply based on the user's option. CalAdd() : add two numbers CalSub() : subtract two numbers CalProduct() : multiply two numbers toString() : toString method that display result of operation. The program should be designed to test the class developed. Your program might look like the following: public class CalculateNumTesting{ public static void main(String[] args){ CalculateNum calculation = new CalculateNum(); calculation.getAsk(); System.out.println(calculation); } }Python Class and Objects 1. Create a class named "Account" and “Bank” 2. The class “Account” should have a parameter of id - integer type name - string type balance - float type # (Optional) You may add more parameters for your convenience 3. Create a method for “Account” class: checkBalance(self) - this will show the Account's remaining balance or money withdraw(self, amount) - this will withdraw an amount from the Account deposit(self, amount) - this will deposit an amount from the Account # (Optional) You may add more methods like sendMoney() etc.