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- Slot Machine Simulation- I need to get answer in Pseudocode A slot machine is a gambling device that the user inserts money into and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money, which the slot machine dispenses back to the user. Design a program that simulates a slot machine. When the program runs, it should do the following: Ask the user to enter the amount of money he or she wants to insert into the slot machine. Instead of displaying images, the program will randomly select a word from the following list: Cherries, Oranges, Plums, Bells, Melons, Bars The program will select and display a word from this list three times. If none of the randomly selected words match, the program will inform the user that he or she has won $0. If two of the words match, the program will inform the user that he or she has won two times the amount entered. If three of the words…Quizzes Grades 2. Area of a Circle Computer programs are great at computing mathematical formulas. Once the formula is properly encoded you can use the code as much as you want without reprogramming it and you can share it with non-programmers without any trouble. This lab is an example of such a formula. Once you program it you won't have to worry about the area of a circle again. Syllabus Zoom • Write and test a program that computes the area ofa circle. This program should request a number representing a radius as input from the user. • Use the formula 3.14 x radius to compute the area. • Tip: There are a couple of ways to code an exponent. Look in the Operators unit for help (and you can't use an x for multiplication). • Tip: You will need to use the float data type to compute the remainder. - The output should explain the results. Don't just print a number. • Tip: For your print statement you will need to use the comma, or plus, +symbols to stitch your output together. - (The area…python The intent of this program is to manage a set of contacts. Each contact will have data associated with it: Id – number/integer First Name – string Last Name – string Age – number/integer Phone Number – string Email – string Anything else you’d like to add to make yours unique (can result in extra credit) Gender – character or string (m/f/o) Twitter ID, Facebook Id, etc You must allow the customer to do the following actions on the contact list: List all contacts Add contact Delete contact Edit contact Exit program You should leverage a database (PostgreSQL) to save everything to the DB and read from it. You should use classes for this assignment. This means you should have two classes: Contact – all the attributes/properties described above with appropriate constructor. Methods: Add (constructor - __init__(p_id, p_fname, p_lname, p_age, p_phone, p_email, p_gender) Edit Contact List (contact_list) – built on Python list (or creating one within the constructor), you…
- Please provide answer in C#: Slot Machine Simulation A slot machine is a gambling device into which the user inserts money and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money that the slot machine dispenses back to the user. Create an application that simulates a slot machine. Figure 8-23 (on page 539 of your book) shows an example of how the form should look. The application should let the user enter into a TextBox the amount of money he or she is inserting into the machine. When the user clicks the Spin button, the application should display three randomly selected symbols. (Slot machines traditionally display fruit symbols. You will find a set of fruit symbols attached to this dropbox for your use - from the Student Sample Programs provided by the book author.) If none of the randomly displayed images match, the program should inform the user that he or she has won…Internet Technologies Class.HTMLWrite a script that asks for a user's name and age, then prints the user's name and age on the screen over and over until it loops as many times as the user's age. Security Feature: Do not let users named "Raymond" run this programWidgets and Gizmos An online retailer sells two products: widgets and gizmos. Each widget weighs 75 grams. Each gizmo weighs 112 grams. Write a program that reads the number of widgets and the number of gizmos in an order from the user. Then your program should compute and display the total weight of the order.
- ID: A Name: ID: A 6. There are 32 students standing in a classroom. Two different algorithms are given for finding the average height of the students. Algorithm A Step 1: All students stand. gniwolldi odT gaihnel vd Step 2: A randomly selected student writes his or her height on a card and is seated. Step 3: A randomly selected standing student adds his or her height to the value on the card, records the new value on the card, and is seated. The previous value on the card is erased. Step 4: Repeat step 3 until no students remain standing. Step 5: The sum on the card is divided by 32. The result is given to the teacher. Algorithm B Step 1: All students stand. Step 2: Each student is given a card. Each student writes his or her height on the card. Step 3: Standing students form random pairs at the same time. Each pair adds the numbers written on their cards and writes the result on one student's card; the other student is seated. The previous value on the card is erased. Step 4: Repeat…Active buzzer project. Write a code in C language to make an active buzzer make a sound. After writing the code , write an algorithm for the code you wrote.• Use a while loop • Use multiple loop controlling conditions • Use a boolean method • Use the increment operator • Extra credit: Reuse earlier code and call two methods from main Details: This assignment will be completed using the Eclipse IDE. Cut and paste your code from Eclipse into the Assignment text window. This is another password program. In this case, your code is simply going to ask for a username and password, and then check the input against four users. The program will give the user three tries to input the correct username-password combination. There will be four acceptable user-password combinations: • alpha-alpha1 • beta-beta1 • gamma-gamma1 • delta - delta1 If the user types in one of the correct username-password combinations, then the program will output: "Login successful." Here are a couple of example runs (but your code needs to work for all four user-password combinations): Username: beta Type your current password: beta1 Login successful. Username: delta Type…
- Python Turtle Graphics Draw a spiral diagram using Python turtle package program follows 3 steps: Import the turtle module Create a turtle to control. Draw around using the turtle methods. You should consider the following points in your solution: The shapes should be drawn with the shown colors Yellow and white for the square-like shapes. Blue for the background. The prompt should have a turtle shape. The number of iterations should be 300 You should use only one loop. The number of the yellow color lines should be 200. The final shape of the output should be as shown in the picture attached. Make sure to set properly the starting position (x & y) of your drawing, to maintain the required diagram. video on youtube: https://www.youtube.com/watch?v=ZqoJD2RMu1ISlot Machine SimulationA slot machine is a gambling device that the user inserts money into and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money that the slot machine dispenses back to the user. Create a program that simulates a slot machine. When the program runs, it should do the following: Asks the user to enter the amount of money he or she wants to enter into the slot machine. Instead of displaying images, the program will randomly select a word from the following list: Cherries, Oranges, Plums, Bells, Melons, Bars To select a word, the program can generate a random number in the range of 0 through 5. If the number is 0, the selected word is Cherries; if the number is 1, the selected word is Oranges; and so forth. The program should randomly select a word from this list three times and display all three of the words. If none of the randomly selected words match, the…JAVA Project 2-3 Rectangle Calculator Create an application that calculates the area and perimeter of a rectangle. Then using a loop, ask the user if they want to continue. If yes then repeat the input, processing, and output. If no then end the program. Console Welcome to the Area and Perimeter Calculator Enter length: 100 Enter width: 200 Area: 20000.0 Perimeter: 600.0 Continue? (y/n): y Specifications The formulas for calculating area and perimeter are: area = width * lengthperimeter = 2 * width + 2 * length The application should accept decimal entries like 10.5 and 20.65. Assume that the user will enter valid numeric data for the length and width. The application should continue only if the user enters “y” or “Y” to continue. Input: Print the header "Welcome to the Area and Perimeter Calculator" Ask the user to enter a length Ask the user to enter a width Processing: Save the length and width in variables Calculate the area and save the results in a variable…