Write a program in which you create an object of type ArrayList named BZ and then add 3 elements in this object and then copy the elements of the object in another object QZ and then cancel the elements of the object BZ and then write the necessary print statements to show it?
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- UOWD Library is asking you to write a Java program that manages all the items in the Library. The library has books, journals, and media (DVD for example). All items have a name, author(s), and year of publication. A journal also has a volume number, while a media has a type (audio/video/interactive). The user of your program should be able to add an item, delete an item, change information of an item, list all items in a specific category (book, journal, or media), and print all items (from all categories). A menu asks the user which operation s/he wants to perform. Important: make use of collections, inheritance, interfaces, and exception handling wherever appropriate.Machine Problem #9. Write a method-oriented Java program using the concept of stringArrayList, the number of elements in which is determined by the user. The elements are alsotaken as input from the user. Ask the user to input names and determine how many times eachname repeats ignoring the case (it means uppercase and lowercase are the same) Class Name: MethodArrayListStringSearchSample Input/OutputEnter the number the size of the ArrayList: 5You need to input a total of 5 names, Input them now.MariaMaryDianaGerryPeterMaria repeats 1 timeMary repeats 1 timeDiana repeats 1 timeGerry repeats 1 timePeter repeats 1 timesFor the code in java below it shows a deck of 52 cards and asks the name of the two human players and makes both players draw five cards from the deck. What I want to added into the code is for Player A to manually pick a card from his/her 5 cards and have Player B pick two cards that equal the value of Player A's card if possible. Main class code and Player class code shown below: Main class code: import java.util.ArrayList; import java.util.Scanner; import java.util.List; import java.util.Random; class Main { publicstaticvoid main(String[] args) { // card game, two players, take turns. String[] suits = {"Hearts", "Clubs", "Spades", "Diamonds"}; String[] numbers = {"A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"}; for(String oneSuit : suits){ for(String num : numbers){ System.out.println(oneSuit + " " + num); } } List<Player> listOfPlayers = new ArrayList<>(); Scanner sc = new Scanner(System.in); System.out.println("Name of Player 1");…
- Write a Java Console application in which you initialize an arraylist with 10 String values. For example, 10 colour names, or fruit names, or veg names, or car names, etc. Display all the values in the list in a neat tabular format. Randomly select a value from the array. Now allow the user 3 chances to guess the value. After the first incorrect guess provide the user with a clue: the first letter of the randomly selected word. After the second incorrect guess provide the user with another clue: the number of letters in the word. Once the user correctly guesses the word, remove that word from the list. Display the number of items in the list. The user must have the option to play again.in java Write a class phone that storesName (String) and number of friends (String),Provide appropriate methods In the main program create an array of at least 10 string objects that hold people’s names and phone numbers. You may make up your own strings, or use the following:"Alejandra Cruz, 555-1223""Joe Looney, 555-0097""Geri Palmer, 555-8787""Li Chen, 555-1212""Holly Gaddis, 555-8878""Sam Wiggins, 555-0998""Bob Kain, 555-8712""Tim Haynes, 555-7676""Warren Gaddis, 555-9037""Jean James, 555-4939""Ron Palmer, 555-2783"The program should do following • Display whole phonebook• Number of all those friends name starting with ‘a’.• Name of friends with phone numbers starting with 455.• Number of all those friends name ending with ‘s’.• Number of friends having “palmer” in name.• Enter a name or partial name to search for in the array. Any entries in the array that match the string entered should be displayed. For example, if the user enters “Palmer” the program should display the…This is needed in java Given an array of doubles named heights, change the value at index 12 to 135.9.
- in java language Write a program in which you create an object of type ArrayList named BZ and then add 3 elements in this object and then copy the elements of the object in another object QZ and then cancel the elements of the object BZ and then write the necessary print statements to show it?Please answer this with PYTHON LANGUAGE. thank you The developers of a free online game named Sugar Smash have asked you to develop a class named SugarSmashPlayer that holds data about a single player. The class contains the following fields: idNumber - the player’s ID number (of type int), name - the player's screen name (of type String), scores - an array of integers that stores the highest score achieved in each of 10 game levels Include get and set methods for each field. The get method for scores should require the game level to retrieve the score for. The set method for scores should require two parameters—one that represents the score achieved and one that represents the game level to be retrieved or assigned. Display an error message if the user attempts to assign or retrieve a score from a level that is out of range for the array of scores. Additionally, no level except the first one should be set unless the user has earned at least 100 points at each previous level. If a user…Java In this assignment, you will practice using an ArrayList. Your class will support a sample program that demonstrates some of the kinds of operations a windowing system must perform. Instead of windows, you will be manipulating “tiles.” A tile consists of a position (specified by the upper-left corner x and y), a width, a height, and color. Positions and distances are specified in terms of pixels, with the upper-left corner being (0, 0) and the x and y coordinate increasing as you move left and down, respectively. You won’t have to understand a lot about tiles and coordinates. That code has been written for you. You are writing a small part of the overall system that keeps track of the list of tiles. You are required to implement this using an ArrayList. The only method you need to use from the Tile class is the following: // returns true if the given (x, y) point falls inside this tile public boolean inside(int x, int y) Your class is to be called TileList and must…
- Create a Java program that will perform the following statements.Perform the following items in a continuous manner. The code solution for the next item will be basedon the code performed on the previous item.1. Create an ArrayList named “apostles” and add the following names to it: Juan, Pedro, Lucas,Judas, Mateo, Marcos and Simon.2. Print the size of the ArrayList to the standard output before and after adding the names.3. Use two methods to print the names in standard output.a. Using For loopb. Using Iterator4. Add the name “Philip” at the end, and add the name “Thomas” between the two names “Juan”and “Pedro”.5. Remove the name “Judas” using its index position.6. Search the names “Marcos”, “James” and “Judas” in the ArrayList “apostles”This part will display the following:Does “apostles” contains Marcos? _______ (it will return a Boolean result)Does “apostles” contains James? _______Does “apostles” contains Judas? _______7. Sort the names of the ArrayList in alphabetical order.8.…FOR JAVA Write a method that takes an integer array, prints the elements that are divisible by 3 and returns the sum of these elements. Write a method that takes an integer array and returns the difference between the sum of even indexed elements and the sum of odd indexed elements in that array. Write a method that takes a String array and an integer as parameters and prints the Strings in the array whose length is greater than the second parameter. Write a method that takes two integer arrays, and returns a new array by taking the intersection of the two arrays.Write a Java Program that allows the user to enter an arbitrary number of integer grades from the keyboard. Each grade should be added to an ArrayList called grades. Stop inputting grades when -1 is entered. The program should then iterate through the ArrayList, calculate the average grade, and output it along with the minimum and the maximum grade value.