Database System Concepts
7th Edition
ISBN: 9780078022159
Author: Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher: McGraw-Hill Education
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With what you've learned about cognitive psychology, suggest five standards that interface designers should follow.
Help designers out by giving them some pointers and rules of thumb to follow when they work on HCI for systems.
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- (a)Why are there few effective HCI standards? (b) How do "golden rules" and heuristics help interface designers take account of cognitive psychology? Illustrate your answer with examplesarrow_forwardWhat is the difference between cohesion and coupling when it comes to software design?arrow_forwardThe dynamic that takes place between coupling and cohesion in the context of software design as well as the link that exists between the two are something that has piqued my interest.arrow_forward
- Investigate the idea of abstraction by comparing it to a number of other instances that are associated with computer science. If you want to explain abstraction, why don't you start by talking about how important abstraction is in the subject of software engineering?arrow_forwardSeek for actual implementations of design patterns and defend their quality.arrow_forwardHow can design patterns best serve their intended functions in software creation? Give an explanation for three distinct design patterns, and provide three examples.arrow_forward
- Discuss the trade-offs between simplicity and feature richness in interface design.arrow_forwardSeek for actual implementations of design patterns and defend their quality.arrow_forwardWhat role do design patterns play in software engineering, and how can they be put to use? Can each of the following patterns be explained with an example?arrow_forward
- In this talk, you'll provide an in-depth discussion of the role that architectural design plays in the software creation process.arrow_forwardSoftware architecture is often compared to the architecture of buildings as a conceptual analogy. In a few statements respond to each one of the following: What are the strong points of that analogy? What is the correspondence in buildings to software architecture structures and views? What is the correspondence in buildings to patterns? What are the weaknesses of the analogy? When does it breakdown?arrow_forwardProvide five suggestions for interface designers based on your knowledge of cognitive psychology.Provide suggestions or rules that designers should follow while developing HCI for systems.arrow_forward
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