Which of the following is an example (or examples) of a correct way to use a generic type? (you may select zero, one, or more answers) a. ArrayList b. ArrayList C. ArrayList
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Q: What happens when the ref or out keyword is used with an array parameter?
A: Answer:
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Q: What happens when the ref or out keyword is used with an array parameter?
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A:
Q: 4. How do you add items to an ArrayList object?
A: Use add() method to add elements in the arraylist.
Q: Question 6 The default capacity of ArrayList object is: 10 50 Capacity must be specified by the…
A: There is no default capacity assigned to the arraylist until the user specifies that.
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A: According to the asked question, the solution is given below with a proper explanation.
Q: What happens when the ref or out keyword is used with an array parameter?
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A: Answer:
Q: There will one question related to ArrayList class similar to the following question. The following…
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Q: the parameter passing mechanism for an array is call by value or call by reference?
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Q: İn C Language pls help #include #include #include <string.
A: The code is given below
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Q: What happens when the ref or out keyword is used with an array parameter?
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Q: 1) What is one main disadvantage of an ArrayList? 2) Write a Java statement to create an ArrayList…
A: Given:
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- Write the code in java. Write code for PersonManagement class. This class contains the array of Person class (code is given below) and also following methods: 1. set: This method receives the array of person class and set the attribute. 2. displayAll: This method will display values of all persons. 3. sort: This method will sort the array according to age values of the persons with ascending order using Selection Sort. 4. reverse: This method will reverse the order of the array. 5. getPersons: This method will return the array of the persons (attribute). 6. displayEvenAgePerson: This method will display all those persons values who have even age. 7. displayOddAgePerson: This method will display all those persons values who have odd age. 8. displayPrimeAgePerson: This method will display only those persons values who have prime number age. Following is the class of Person: public class Person { private String Name; public int age; public void set(String Name, int age) { this.Name =…Write the statement that declares and instantiates an array of type double using the identifier temperatures that will hold 30 values. Edit View Insert Format Tools Table 12pt v Paragraph v :For any element in keysList with a value greater than 50, print the corresponding value in itemsList, followed by a comma (no spaces). Ex: If the input is: 32 105 101 35 10 20 30 40 the output is: 20,30, 1 #include 2 3 int main(void) { const int SIZE_LIST = 4; int keysList[SIZE_LIST]; int itemsList[SIZE_LIST]; int i; 4 6 7 8 scanf("%d", &keysList[0]); scanf ("%d", &keysList[1]); scanf("%d", &keysList[2]); scanf("%d", &keysList[3]); 10 11 12 13 scanf ("%d", &itemsList[0]); scanf ("%d", &itemsList[1]); scanf("%d", &itemsList[2]); scanf ("%d", &itemsList[3]); 14 15 16 17 18 19 /* Your code goes here */ 20 21 printf("\n"); 22 23 return 0; 24 }
- vWhat happens when an object such as an array is no longer referenced by a variable?1Code a JavaScript callback function for the Array.map method to ('Yu Yamaguchi') evaluate an array of integersidentify the integers that are Prime numbersreturn the Prime numbers in the new array 2 Code a JavaScript callback function for the Array.reduce method to evaluate an array of integersdetermine the smalles integerreturn the smalles integer Note: if there are identical integers, the function is to return the last one.Method Details getCountInRange public static int getCountInRange(int[] array, int lower, int upper) Returns the number of values in the range defined by lower (inclusive) and upper (inclusive) Parameters: array - integer array lower - lower limit upper - upper limit Returns: Number of values found Throws: java.lang.IllegalArgumentException - if array is null or lower is greater than upper Any error message is fine (e.g., "Invalid parameters(s)")
- Please answer this with PYTHON LANGUAGE. thank you The developers of a free online game named Sugar Smash have asked you to develop a class named SugarSmashPlayer that holds data about a single player. The class contains the following fields: idNumber - the player’s ID number (of type int), name - the player's screen name (of type String), scores - an array of integers that stores the highest score achieved in each of 10 game levels Include get and set methods for each field. The get method for scores should require the game level to retrieve the score for. The set method for scores should require two parameters—one that represents the score achieved and one that represents the game level to be retrieved or assigned. Display an error message if the user attempts to assign or retrieve a score from a level that is out of range for the array of scores. Additionally, no level except the first one should be set unless the user has earned at least 100 points at each previous level. If a user…Class name: SURNAME_MATRIX Data fields: two(2) q xr arrays where: q = no. of characters of your first name. If q <= 5 then q = q * 2. r= no. characters of your surname. if r<= 5 then r=r*2. Methods: Constructor: initialize two(2) arrays. Value of each element = no. of characters of your fullname * 2.5. fillA1() - populate 2d-Array1 with random numbers. (200 max). seed - default fillA2() - populate 2d-Array2 with random numbers. (5000 max). seed - default addSubA1A2(int flag) - add or subtract the two matrices and display the resultant matrix (size is q xralso). (note: invoke first fillA1() and fillA2()) if flag is nonzero add matrices else subtract matrices. e.g. addSubA1A2(3) <-- add arrays, addSubA1A2(0) <-- subtract arrays toString() - displays the current date once and your fullname k times where kis a random number < 8. Filename: SURNAME_SSE2.java In main(): Create two(2) objects using array of objects and use ALL the methods for each object.!!
- Part 5. Operator Overload: add Next, you will add the ability to use the addition operator (+) in conjunction with Simpy objects and floats. You will implement add such that the left-hand side operand of an addition expression can be either a simpy object or a float value using a Union type. The add_method should return a new Simpy object and should not mutate the object the method is called on. When the right-hand side of an addition expression is also a simpy object, you should assert that both objects' values attributes have equal lengths. Then, you should produce a new simpy object where each item in its values attribute corresponds to the items of the original Simpy objects at the same index added together. For example: a = Simpy([1.0, 1.0, 1.0]) b = Simpy([2.0, 3.0, 4.0]) c = a + b print(c) # Output: Simpy([3.0, 4.0, 5.0]) When the right-hand side of an addition expression is a float value, you should produce a new simpy object where each item corresponds to the item at the same…İn C Language pls help #include <stdio.h>#include <stdlib.h>#include <string.h> typedef struct ArrayList_s{ void **list; int size; int capacity; int delta_capacity;} ArrayList_t, *ArrayList; ArrayList arraylist_create(int capacity, int delta_capacity){ ArrayList l; l = (ArrayList)malloc(sizeof(ArrayList_t)); if (l != NULL) { l->list = (void **)malloc(capacity * sizeof(void *)); if (l->list != NULL) { l->size = 0; l->capacity = capacity; l->delta_capacity = delta_capacity; } else { free(l); l = NULL; } } return l;} void arraylist_destroy(ArrayList l){ free(l->list); free(l);} int arraylist_isempty(ArrayList l){ return l->size == 0;} int arraylist_isfull(ArrayList l){ return l->size == l->capacity;} int arraylist_set(ArrayList l, void *e, int index, void **replaced){ if (!arraylist_isfull(l)) {…Classes, Objects, Pointers and Dynamic Memory Program Description: This assignment you will need to create your own string class. For the name of the class, use your initials from your name. The MYString objects will hold a cstring and allow it to be used and changed. We will be changing this class over the next couple programs, to be adding more features to it (and correcting some problems that the program has in this simple version). Your MYString class needs to be written using the .h and .cpp format. Inside the class we will have the following data members: Member Data Description char * str pointer to dynamic memory for storing the string int cap size of the memory that is available to be used(start with 20 char's and then double it whenever this is not enough) int end index of the end of the string (the '\0' char) The class will store the string in dynamic memory that is pointed to with the pointer. When you first create an MYString object you should…