ur own design, but it is likely to be similar to the BinaryTree implementation. 2. Construct three classes

C++ Programming: From Problem Analysis to Program Design
8th Edition
ISBN:9781337102087
Author:D. S. Malik
Publisher:D. S. Malik
Chapter18: Stacks And Queues
Section: Chapter Questions
Problem 16PE: The implementation of a queue in an array, as given in this chapter, uses the variable count to...
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Procedure. During the course of this project you are to:
1. Construct a tree of Hex-a-Pawn board positions. Each node of the tree is called a GameTree. The structure of the class is of your own design, but it is likely to be similar to the BinaryTree implementation.
2. Construct three classes of Players that play the game of Hex-a-Pawn. These three classes may interact in pairs to play a series of games.

give code to implement

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