Unless specified otherwise, use the free space propagation speed of light 3x108 m/s to calculate the propagation delay. For numerical calculations, the results must show the appropriate unit. Show a complete solution for each problem 1. Consider a client-server system with the following parameters and requirements. The client transmits 10x10^6 bits of data every minute to the data server connected directly to it. The transmission link speed is 20x10^6 bps. Each packet is 2,000 bytes long which includes a 20-byte packet header. a. Calculate the number of packets generated per second for data transmission at the client node. b. The system requires every packet must be delivered within 4 ms of generating a data packet. Calculate the maximum link distance between the client and the server that still can meet this requirement. Ignore processing and queuing delays. c. Calculate the number of overhead bits transmitted per second from the client to the server.

Operations Research : Applications and Algorithms
4th Edition
ISBN:9780534380588
Author:Wayne L. Winston
Publisher:Wayne L. Winston
Chapter20: Queuing Theory
Section20.10: Exponential Queues In Series And Open Queuing Networks
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Unless specified otherwise, use the free space propagation speed of light 3x108 m/s to calculate the propagation delay. For numerical calculations, the results must show the appropriate unit. Show a complete solution for each problem

1. Consider a client-server system with the following parameters and requirements. The client transmits 10x10^6 bits of data every minute to the data server connected directly to it. The transmission link speed is 20x10^6 bps. Each packet is 2,000 bytes long which includes a 20-byte packet header.
a. Calculate the number of packets generated per second for data transmission at the client node.
b. The system requires every packet must be delivered within 4 ms of generating a data packet. Calculate the maximum link distance between the client and the server that still can meet this requirement. Ignore processing and queuing delays.
c. Calculate the number of overhead bits transmitted per second from the client to the server.

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