Roll and spin is a game that contains 2 dice and a four sided spinner. To play this game, you will need another player If you roll the dice and get an even # , you will have to roll again but if you get an odd number you can spin the spinner Spinner contains the colours Red,green,yellow,blue Getting an odd number gets the opportunity to spin the spinner In order to win the game you must have rolled an odd number And spun the spinner and landed on the colour red Probability Distribution (Theoretical): - Define your discrete variable which will be the focus of your investigation (e.g., Let X represent the number of movement squares that a player’s token moves or the number of points won or lost in each turn), - Generate a theoretical probability distribution chart of the opening move of your game (I.e., ONE task, Two stages). You will focus on all possible outcomes for the first move ONLY! Recall that a probability distribution chart summarizes all outcomes and their respective probabilities, - You may use a tree diagram to determine all the possible outcomes and their respective probabilities, - Recall that you may also use Fundamental Counting Principle (FCP) or Rule of Sum (RS) to calculate the probabilities.

A First Course in Probability (10th Edition)
10th Edition
ISBN:9780134753119
Author:Sheldon Ross
Publisher:Sheldon Ross
Chapter1: Combinatorial Analysis
Section: Chapter Questions
Problem 1.1P: a. How many different 7-place license plates are possible if the first 2 places are for letters and...
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Roll and spin is a game that contains 2 dice and a four sided spinner. To play this game, you will need another player If you roll the dice and get an even # , you will have to roll again but if you get an odd number you can spin the spinner Spinner contains the colours Red,green,yellow,blue Getting an odd number gets the opportunity to spin the spinner In order to win the game you must have rolled an odd number And spun the spinner and landed on the colour red Probability Distribution (Theoretical): - Define your discrete variable which will be the focus of your investigation (e.g., Let X represent the number of movement squares that a player’s token moves or the number of points won or lost in each turn), - Generate a theoretical probability distribution chart of the opening move of your game (I.e., ONE task, Two stages). You will focus on all possible outcomes for the first move ONLY! Recall that a probability distribution chart summarizes all outcomes and their respective probabilities, - You may use a tree diagram to determine all the possible outcomes and their respective probabilities, - Recall that you may also use Fundamental Counting Principle (FCP) or Rule of Sum (RS) to calculate the probabilities.
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