Now, please check your simulation distance with the range predicted by the range equation. Assuming no air resistance, the range equation gives us the distance an object travels when launched on flat ground: (v² sin 20) part C distance traveled %3D In this equation, v = the launch velocity sin 20 = sin (60 degrees) = 0.866 g = gravity, the exact value used is 9.81 in the default version of the simulation. Please %3D %3D make sure yours was set at this value. Write out your calculation for the distance traveled and paste it The percent error of the range is: |simulated-calculated| calculated · 100% error = part D what is your percent error of the distance traveledE Please type your calculation ·
Displacement, Velocity and Acceleration
In classical mechanics, kinematics deals with the motion of a particle. It deals only with the position, velocity, acceleration, and displacement of a particle. It has no concern about the source of motion.
Linear Displacement
The term "displacement" refers to when something shifts away from its original "location," and "linear" refers to a straight line. As a result, “Linear Displacement” can be described as the movement of an object in a straight line along a single axis, for example, from side to side or up and down. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Linear displacement is usually measured in millimeters or inches and may be positive or negative.
The class I'm taking is physics for scientists and engineers!
****Need help with parts C and D****
I am completely stuck. Need help. I have attached the problem. Please view both attachments before answering. I have also attached the link to the simulator. I have solved part A and b. I need help with part C and D please. Any help will be greatly appreciated! Thank you!
Trending now
This is a popular solution!
Step by step
Solved in 2 steps