Next, we want to start making enemies for our upcoming video game, so we will define a class called GameEnemy. Every GameEnemy will have a name, an x location, a y location, and a number of hit points (which must be a non- negative integer). Theinit method for GameEnemy will take all of these parameters (in that order) and store them on the object. GameEnemy also needs a method called healthbar, which will allow us to show that enemy's health bar in the game. It returns the enemy's name followed by a number of asterisks to show how many hit points it has left. The exact format is shown below.
Next, we want to start making enemies for our upcoming video game, so we will define a class called GameEnemy. Every GameEnemy will have a name, an x location, a y location, and a number of hit points (which must be a non- negative integer). Theinit method for GameEnemy will take all of these parameters (in that order) and store them on the object. GameEnemy also needs a method called healthbar, which will allow us to show that enemy's health bar in the game. It returns the enemy's name followed by a number of asterisks to show how many hit points it has left. The exact format is shown below.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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