ing C++ Rotate a 3d vector by a quaternion. // 3D vector struct Vec3 {    float x, y, z; }; // Struct holding 4 components of a Quaternion. Used to represent a plane struct Quaternion {

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter7: Arrays
Section7.3: Declaring And Processing Two-dimensional Arrays
Problem 7E: (Electrical eng.) a. An engineer has constructed a two-dimensional array of real numbers with three...
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Using C++ Rotate a 3d vector by a quaternion.

// 3D vector

struct Vec3
{
   float x, y, z;
};

// Struct holding 4 components of a Quaternion. Used to represent a plane
struct Quaternion
{
   float x, y, z, w;
};

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ISBN:
9781133187844
Author:
Bronson, Gary J.
Publisher:
Course Technology Ptr