Given two integers as user inputs that represent the number of drinks to buy and the number of bottles to restock, create a Vending Machine variable that performs the following operations: • Purchases input number of drinks • Restocks input number of bottles • Reports inventory Vending Machine.h contains the struct definition and related function declarations. Vending Machine.c contains related function definitions. A Vending Machine's initial inventory is 20 drinks. Ex: If the input is: 52 the output is: Inventory: 17 bottles PESAFET00 1 #include 3 #include "Vending Machine.h" 10 DO ĐI VI ĐI Cư trú th 5 int main() 10 } /* Type your code here. */ return 0; Current file: main.c. File is marked as read only 1 #ifndef VENDING MACHINE_H 2 #define VENDING_MACHINE_H 3 4 typedef struct Vending Machine_struct { 5 int bottles; 6 Vending Machine; 7 8 Vending Machine InitVending Machine(); 9 Vending Machine Purchase(int amount, Vending Machine vm); 10 Vending Machine Restock(int amount, Vending Machine vm); 11 int GetInventory (Vending Machine vm); 12 void Report (Vending Machine vm); 13 14 #endif File is marked as read only 8 1 #include 2 #include 3 4 #include "Vending Machine.h" 5 6 Vending Machine InitVending Machine () { 7 Vending Machine newVM; newVM.bottles = 20; 9 10 11 Current file Vending Machine.h return newVM; 22 23 12} 13 14 Vending Machine Purchase(int amount, Vending Machine vm) { vm.bottles = vm.bottles amount; 15 16 17 return vm; Current file: Vending Machine.c - 18 } 19 20 Vending Machine Restock(int amount, Vending Machine vm) { vm.bottles = vm.bottles + amount; 21 return vm; 24 } 25 26 int GetInventory (Vending Machine vm) { 27 return um hottles:
Given two integers as user inputs that represent the number of drinks to buy and the number of bottles to restock, create a Vending Machine variable that performs the following operations: • Purchases input number of drinks • Restocks input number of bottles • Reports inventory Vending Machine.h contains the struct definition and related function declarations. Vending Machine.c contains related function definitions. A Vending Machine's initial inventory is 20 drinks. Ex: If the input is: 52 the output is: Inventory: 17 bottles PESAFET00 1 #include 3 #include "Vending Machine.h" 10 DO ĐI VI ĐI Cư trú th 5 int main() 10 } /* Type your code here. */ return 0; Current file: main.c. File is marked as read only 1 #ifndef VENDING MACHINE_H 2 #define VENDING_MACHINE_H 3 4 typedef struct Vending Machine_struct { 5 int bottles; 6 Vending Machine; 7 8 Vending Machine InitVending Machine(); 9 Vending Machine Purchase(int amount, Vending Machine vm); 10 Vending Machine Restock(int amount, Vending Machine vm); 11 int GetInventory (Vending Machine vm); 12 void Report (Vending Machine vm); 13 14 #endif File is marked as read only 8 1 #include 2 #include 3 4 #include "Vending Machine.h" 5 6 Vending Machine InitVending Machine () { 7 Vending Machine newVM; newVM.bottles = 20; 9 10 11 Current file Vending Machine.h return newVM; 22 23 12} 13 14 Vending Machine Purchase(int amount, Vending Machine vm) { vm.bottles = vm.bottles amount; 15 16 17 return vm; Current file: Vending Machine.c - 18 } 19 20 Vending Machine Restock(int amount, Vending Machine vm) { vm.bottles = vm.bottles + amount; 21 return vm; 24 } 25 26 int GetInventory (Vending Machine vm) { 27 return um hottles:
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Given two integers as user inputs that represent the number of drinks to buy and the number of bottles to restock, create a VendingMachine variable that performs the following operations: (in the C language please).
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