Given sphereRadius, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0 / 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division. Volume of sphere = (4.0 / 3.0) π r3 (Hint: r3 can be computed using *. Use the constant M_PI for the value of pi.) (Sphere volume notes) See How to Use zyBooks for info on how our automated program grader works. #include #include #include using namespace std; int main() {    double sphereVolume;    double sphereRadius;    cin >> sphereRadius;    /* Your solution goes here  */    cout << fixed << setprecision(2) << sphereVolume << endl;    return 0; }

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter7: Arrays
Section: Chapter Questions
Problem 7PP: (Numerical) Using the srand() and rand() C++ library functions, fill an array of 1000 floating-point...
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Given sphereRadius, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0 / 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division.

Volume of sphere = (4.0 / 3.0) π r3 (Hint: r3 can be computed using *. Use the constant M_PI for the value of pi.)

(Sphere volume notes)

See How to Use zyBooks for info on how our automated program grader works.

#include <iostream>
#include <iomanip>
#include <cmath>

using namespace std;

int main() {
   double sphereVolume;
   double sphereRadius;

   cin >> sphereRadius;

   /* Your solution goes here  */

   cout << fixed << setprecision(2) << sphereVolume << endl;

   return 0;
}

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