Draw the activity diagram of the below description of the prototyping process. The developer and the user should identify the purpose and scope of a prototype. If it is identified design the prototype, then build it. After that, evaluate this prototype: if it is finished then that is it, otherwise, refine the prototype, and go back to design, build, and evaluate activities, continue in this till the prototype is finished.
Draw the activity diagram of the below description of the prototyping process. The developer and the user should identify the purpose and scope of a prototype. If it is identified design the prototype, then build it. After that, evaluate this prototype: if it is finished then that is it, otherwise, refine the prototype, and go back to design, build, and evaluate activities, continue in this till the prototype is finished.
C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter11: Introduction To Classes
Section11.5: A Closer Look: Uml Class And Object Diagrams
Problem 8E
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Draw the activity diagram of the below description of the prototyping process.
The developer and the user should identify the purpose and scope of a prototype. If it is identified design the prototype, then build it. After that, evaluate this prototype: if it is finished then that is it, otherwise, refine the prototype, and go back to design, build, and evaluate activities, continue in this till the prototype is finished.
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