Design a set of states, rewards, and rules for an intelligent agent playing a simple board game. You may choose any board game that you are familiar with. In your design, be sure to consider the following: States, including starting and ending states, and possible actions Rewards or penalties for reaching a state Rules for navigating from one state to another Compare your approach to the Markov Decision Process (MDP) that you learned about in this module. What similarities and differences do you see between your approach and the MDP?

Operations Research : Applications and Algorithms
4th Edition
ISBN:9780534380588
Author:Wayne L. Winston
Publisher:Wayne L. Winston
Chapter17: Markov Chains
Section17.4: Classification Of States In A Markov Chain
Problem 5P
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  • Design a set of states, rewards, and rules for an intelligent agent playing a simple board game. You may choose any board game that you are familiar with. In your design, be sure to consider the following:
    • States, including starting and ending states, and possible actions
    • Rewards or penalties for reaching a state
    • Rules for navigating from one state to another
  • Compare your approach to the Markov Decision Process (MDP) that you learned about in this module. What similarities and differences do you see between your approach and the MDP?
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