Complete Programming Challenge 10 at the end of chapter 10 10. Ship, CruiseShip, and CargoShip Classes Design a Ship class that the following members: A field for the name of the ship (a string) A field for the year that the ship was built (a string). A constructor and appropriate accessors and mutators. A toString method that displays the ship's name and the year it was built. Design a CruiseShip class that extends the Ship class. The Cruise Ship class should have the following members: A field for the maximum number of passengers (an int). A constructor and appropriate accessors and mutators. A toString method that overrides the toString method in the base class. The CruiseShip class's toString method should display only the ship's name and the maximum number of passengers. Design a CargoShip class that extends the Ship class. The CargoShip class should have the following members: A field for the cargo capacity in tonnage (an int). A constructor and appropriate accessors and mutators. A toString method that overrides the toString method in the base class. The CargoShip class's toString method should display only the ship's name and the ship's cargo capacity. Demonstrate the classes in a program that has a Ship array Assign various Ship, CruiseShip, and CargoShip objects to the array elements. The program should then step through the array, calling each object's toString method. (See Code Listing 10-25 as an example.) The solution class should have both encyption and decryption methods, thus a single class for both problems and two classes for the two custom exceptions.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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For each method, you will also be required to create docstring as follows:
/**
* @param String as args
@return Termination code as int, e for normal, anything else is error condition
@throws Nothing is implemented
All assignments must be submitted on eCampus under Assignments attached as a single
compressed file (no hard copy needed)
Assignment#Lastname####.zip
Where Assignment# is the applicable assignment number listed in the syllabus and Lastname### is the submitting
student's last name and last four digits of the student's studentID.
You can submit your assignments early using the applicable assignment link if it is active on eCampus, but no
assignments will be accepted after the due date/time. No assignments will be accepted that are sent to the instructor
over email. Only eCampus submissions will be counted toward assignment grade.
i.e Assignment1Szabo1234.zip
Flowcharts/UML and Pseudo code
All assignment questions must show design flowchart/UML and/or pseudo code unless otherwise stated for the assignment
by your instructor. Flowcharts/UMLs can be created via an application (DIA) or drawn by hand and photographed for
submission.
Transcribed Image Text:For each method, you will also be required to create docstring as follows: /** * @param String as args @return Termination code as int, e for normal, anything else is error condition @throws Nothing is implemented All assignments must be submitted on eCampus under Assignments attached as a single compressed file (no hard copy needed) Assignment#Lastname####.zip Where Assignment# is the applicable assignment number listed in the syllabus and Lastname### is the submitting student's last name and last four digits of the student's studentID. You can submit your assignments early using the applicable assignment link if it is active on eCampus, but no assignments will be accepted after the due date/time. No assignments will be accepted that are sent to the instructor over email. Only eCampus submissions will be counted toward assignment grade. i.e Assignment1Szabo1234.zip Flowcharts/UML and Pseudo code All assignment questions must show design flowchart/UML and/or pseudo code unless otherwise stated for the assignment by your instructor. Flowcharts/UMLs can be created via an application (DIA) or drawn by hand and photographed for submission.
Assignment 10: Chapter 10
Complete Programming Challenge 10 at the end of chapter 10
10. Ship, CruiseShip, and CargoShip Classes Design a Ship class that the following members: A field for the name of the ship (a string) - A
field for the year that the ship was built (a string). A constructor and appropriate accessors and mutators. A toString method that displays
the ship's name and the year it was built.
Design a CruiseShip class that extends the Ship class. The CruiseShip class should have the following members: A field for the maximum
number of passengers (an int). A constructor and appropriate accessors and mutators. A toString method that overrides the toString
method in the base class. The CruiseShip class's toString method should display only the ship's name and the maximum number of
passengers.
Design a CargoShip class that extends the Ship class. The CargoShip class should have the following members: A field for the cargo
capacity in tonnage (an int). A constructor and appropriate accessors and mutators. A toString method that overrides the toString method in
the base class. The CargoShip class's toString method should display only the ship's name and the ship's cargo capacity.
Demonstrate the classes in a program that has a Ship array Assign various Ship, CruiseShip, and CargoShip objects to the array elements.
The program should then step through the array, calling each object's toString method. (See Code Listing 10-25 as an example.)
The solution class should have both encyption and decryption methods, thus a single class for both problems and two classes for the two
custom exceptions.
/**
"Description: This program will displays a string without any user interaction
Class: Fall
cosc 1437.81002
"Assignment1: Hello World
"Date: 08/15/2011
"@author Zoltan Szabo
"@version 0.0.0
Transcribed Image Text:Assignment 10: Chapter 10 Complete Programming Challenge 10 at the end of chapter 10 10. Ship, CruiseShip, and CargoShip Classes Design a Ship class that the following members: A field for the name of the ship (a string) - A field for the year that the ship was built (a string). A constructor and appropriate accessors and mutators. A toString method that displays the ship's name and the year it was built. Design a CruiseShip class that extends the Ship class. The CruiseShip class should have the following members: A field for the maximum number of passengers (an int). A constructor and appropriate accessors and mutators. A toString method that overrides the toString method in the base class. The CruiseShip class's toString method should display only the ship's name and the maximum number of passengers. Design a CargoShip class that extends the Ship class. The CargoShip class should have the following members: A field for the cargo capacity in tonnage (an int). A constructor and appropriate accessors and mutators. A toString method that overrides the toString method in the base class. The CargoShip class's toString method should display only the ship's name and the ship's cargo capacity. Demonstrate the classes in a program that has a Ship array Assign various Ship, CruiseShip, and CargoShip objects to the array elements. The program should then step through the array, calling each object's toString method. (See Code Listing 10-25 as an example.) The solution class should have both encyption and decryption methods, thus a single class for both problems and two classes for the two custom exceptions. /** "Description: This program will displays a string without any user interaction Class: Fall cosc 1437.81002 "Assignment1: Hello World "Date: 08/15/2011 "@author Zoltan Szabo "@version 0.0.0
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