__________ is the default behavior when an object is assigned the value of another object of the same class.
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__________ is the default behavior when an object is assigned the value of another object of the same class.
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- __________can be used to assign an object of a class to another object of the same class.A(n) _______ is a special constructor, called whenever a new object is initialized with another object’s data.Fill-in-the-Blank A class may have more than one constructor, as long as each has a different_________.
- Defining a class object is often called the _________ of a class.Fill-in-the-Blank __________ is the default behavior when an object is assigned the value of another object of the same class.Dynamic Games Instructions: Write a class called Game that contains a video game’s name, genre, and difficultyLevel. Include a default constructor and destructor for the class. The constructor should print out the following message: “Creating a new game”. The destructor should print out the following message: “In the Game destructor.” Include appropriate get/set functions for the class. In main(), prompt the user to enter the number of games he or she has played in the past year. Dynamically create a built-in array based on this number (not a vector or object of the array class) to hold pointers to Game objects. Construct a loop in main() that executes once for each of the number of games that the user indicated. Within this loop, ask the user to enter the name and genre of each game. Using a random number generator, generate a difficultyLevel between 1-10 (inclusive). Seed this random number generator with 100. Next, dynamically create a Game object (remember that this…