11. Freezing and Boiling Points The following table lists the freezing and boiling points of several substances. Substance Freezing Point Boiling Point Ethyl Alcohol -173 172 Oxygen -362 -306 Water 32 212 Design a class that stores a temperature in a temperature field and has the appropriate accessor and mutator methods for the field. In addition to appropriate constructors, the class should have the following methods:
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-Include 2 java files(FreezeBoil and FreezeBoilDriver)
-Include UML diagram
-Please Include Pseudecode
-also some comments in the code if you can
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- Code the StudentAccount class according to the class diagramMethods explanation:pay(double): doubleThis method is called when a student pays an amount towards outstanding fees. The balance isreduced by the amount received. The updated balance is returned by the method.addFees(double): doubleThis method is called to increase the balance by the amount received as a parameter. The updatedbalance is returned by the method.refund(): voidThis method is called when any monies owned to the student is paid out. This method can onlyrefund a student if the balance is negative. It displays the amount to be refunded and set thebalance to zero. (Use Math.abs(double) in your output message). If there is no refund, display anappropriate message.Test your StudentAccount class by creating objects and calling the methods addFees(), pay() andrefund(). Use toString() to display the object’s data after each method calledAssignment:The BankAccount class models an account of a customer. A BankAccount has the followinginstance variables: A unique account id sequentially assigned when the Bank Account is created. A balance which represents the amount of money in the account A date created which is the date on which the account is created.The following methods are defined in the BankAccount class: Withdraw – subtract money from the balance Deposit – add money to the balance Inquiry on:o Balanceo Account ido Date createdTrue or False An interface can be used to define a set of methods that a class must implement.
- public class date { private int day; // from 1 to 31 private int month; // from 1 to 12 private int year; // from 2000 upwards public void advance (); // move to next day }; Implement a constructor that initializes new objects of date class to be set to the 1st of January 2000. Implement setters for day, month, and year. Implement the advance method, which moves to the next day, ensuring that all data members are updated appropriately.C# languageCreate a class for “Plane” having functionalities (methods) startengine(), fly() and land(). When ever engine starts it should reset the attribute TTK (Total travel kilometer) to zero and attribute Fuel to 100. On fly() it should add 10 kilometers if the Fuel attribute is greater than zero and decrement Fuel by 20.On land() it should print total distance covered. Write the code providing all necessary details. And then show working object of Plane in main().Library Information System Design and Testing Library Item Class Design and TestingDesign a class that holds the Library Item Information, with item name, author, publisher. Write appropriate accessor and mutator methods. Also, write a tester program(Console and GUI Program) that creates three instances/objects of the Library Items class. Extending Library Item Class Library and Book Classes: Extend the Library Item class in (1) with a Book class with data attributes for a book’s title, author, publisher and an additional attributes as number of pages, and a Boolean data attribute indicating whether there is both hard copy as well as eBook version of the book. Demonstrate Book Class in a Tester Program (Console and GUI Program) with an object of Book class.
- Parking Ticket SimulatorFor this assignment you will design a set of classes that work together to simulate apolice officer issuing a parking ticket. The classes you should design are:• The Parkedcar Class: This class should simulate a parked car. The class's respon-sibilities are:To know the car's make, model, color, license number, and the number of min-utes that the car has been parkedThe BarkingMeter Class: This class should simulate a parking meter. The class'sonly responsibility is:- To know the number of minutes of parking time that has been purchased• The ParkingTicket Class: This class should simulate a parking ticket. The class'sresponsibilities areTo report the make, model, color, and license number of the illegally parked carTo report the amount of the fine, which is $2S for the first hour or part of anhour that the car is illegally parked, plus $10 for every additional hour or part ofan hour that the car is illegally parkedTo report the name and badge number of the police…in C# languageDesign a Book class that holds the title, author’s name, and price of the book. Books’s constructor shouldinitialize all of these data members except the price which is set to 500/-. Create a display method thatdisplays all fields.All Books are priced at 500/- unless they are PopularBooks. The PopularBooks subclass replaces theBookprice and sets each Book’s price to 50,000/- through PopularBooks construcor. Override the displaymethod to display all fields.Write a Main () method that declares an array of five Book objects. Ask the user to enter the title andauthor for each of the 5 Books. Consider the Book to be a PopularBook if the author is one of the following:Khaled Hosseini, Oscar Wilde, or Rembrandt. Display the five Books’ details.Object-oriented programmingProgram the employee class as indicated in the diagramTo calculate the salary, just multiply the number of hours by the payment per hour.The capture method asks the user for the data for the three attributes, asks for the hours worked and the payment per hour and with these data calculates the salary.The show method displays all of the employee's data.Do not forget the getter and setter methods only for attributes of type privateYour company has 7 employees and you would like1. Capture the data of each employee2. Show the data of each employee3. Show the data of a particular employee4. Calculate and display the average salary5. Calculate and display the name of the employee with the highest salary6. Calculate and display the name of the employee with the lowest salary7. Calculate and show the total payment you will make for all your employees
- A SuperDie Class Write a class SuperDie that models a single die with an arbitrary number of sides, not just six. A die instantiated with the default constructor has six sides. The methods of this class should be: • roll a die and return its value, • return the number of sides on a die, and • change the number of sides on a die. Include a main(...) method that tests all the methods of your class.Design a LandTract class that has two fields (i.e. instance variables): one for the tract’s length(a double), and one for the width (a double). The class should have: a constructor that accepts arguments for the two fields a method that returns the tract’s area(i.e. length * width) an equals method that accepts a LandTract object as an argument. If the argument object holds the same data (i.e. length and width) as the calling object, this method should return true. Otherwise, it should return false. a toString method (that returns a String representation of the tract’s length, width, and area). Demonstrate the class in a program by creating an array of three LandTract objects initialized with user input. Then, print the info of the LandTract objects stored in the array by invoking the toString method (implicitly or explicity). Also, use the equals method to compare at least two LandTract objects and print wether they are of equal size or not. Sample Output:…java programming Robot Class : a robot has a name , located at a point with integer coordinates , faces north , east , south , or west and keeps a record of all its movements positions . The class has the following methods : A default constructor that initializes robot's name to " Unknown ” , location to ( 0,0 ) , direction to North , and travelled distance to 0 , and simulated movements to null . A constructor that given robot's name , starting location , and facing direction , Accessor methods to access all the instance variables and the simulated movements of the robot Mutator methods that change the instance variables to given values and they made the change for only suitable values . tumLeft and turn Right methods that change the direction of the robot but not the location move method that moves the robot by one unit in the direction it is facing . get Travelled Distance method that retums how many units has the robot moved .