Do violent video games make kids more violent? Of course not, just because your kid plays games like "Saints Row 4" doesn't mean they're going to shoot up their school. Even if kids talk more violent they're never going to actually do what they say unless they are literally mentally ill. I'm legally considered a minor and I play fairly violent video games more often than not, and I don't want to rebel against the law or something dumb like that. In the current year games like GTA5 are very popular. Kids now are being influenced by annoying sell out youtubers that play violent games for money, swear, and call everyone who doesn't agree with them an actual Nazi. This kind of behavior is now considered tough or whatever, therefore kids now are saying more violent things even know they're not going to do anything they say they are. "Common Sense Media" (great name by the way) claims that exposer to violent media is the parents' choice and they can easily just monitor what their children watch and play. This source also notes that a perfectly sane child who is not on drugs or being abused most likely will not be a criminal, I obviously agree. On the website there is a "For parents" tab, where concerned parents ask questions like "My kids loved violent video games like Halo. Should I be concerned?" Noted in the answer to the question, kids ages 10-12 tend to like games rated "M" and "R," and once again it's the parents fault for allowing their kids to get games for teens and
In 2008 an eight year-old intentionally, living in slaughter louisiana,shot his grandmother in the head right after playing grand theft auto IV. In America the rate of mass shootings and obesity each year. Video Games also teach antisocial behavior. Video games are responsible for increase of violence in schools, desensitizing American youth, and prompting unhealthy behaviors.
Video games have been around for over fifty years and have become quite popular over the past four decades. In fact, they are so popular that a certain subset of them have recently come into scrutiny and are a topic of hot debate. This subset contains video games that are violent in nature, which, many people loathe. Those people try to use many fallacious tactics to persuade others to join their cause. Take the article ‘Violent Video Games Can Desensitize Players and Increase Aggression’ for example, firstly it hooks an audience with its hasty generalization that violent video games create mass murderers, secondly it uses cum hoc ergo propter hoc to provide evidence that video games contribute to and enforce desensitization and aggression, and thirdly it uses appeals to anonymous authorities to provide accreditation for the content it discusses.
Video games have been around for awhile now. It is a thing that people enjoy doing in their spare time, like checking Facebook or watching a movie. Slowly evolving from being played in an arcade, to being able to be played on small handheld devices, such as a cell phone or a portable gaming system. But as these games evolved, so has some of the thoughts and feelings towards video games. It is thought by some that video games lead to a child or teen becoming a violent person. Some even believe that this might have a correlation to mass shootings. That is a huge stretch. Does playing video games really have any correlation to a kid being or becoming a violent person?
Since video games have been introduced, video games have been accused of contributing too many atrocities, and acts of violence. News outlets paint video games as being a source of which some acts of violence happen. Yes, violent video games have become more popular, meanwhile becoming controversial, but still there exist no links between aggression and video games. The University of Bologna says that “owning videogames does not in fact seem to have negative effects on aggressive human behavior” (Koffler par.7). Meanwhile, news outlets keep on missing the point on how beneficial video games are. Video games do not contribute to violence, can be educational, and they can improve us in different ways.
In this age of technology, it's very safe to say that a large majority of the world's population has played at least one video game. This can vary from playing games on console, like Xbox-One, Playstation 4, and for the older generation, the NES to playing mobile games like Tetris. There are many consoles that span from the creation of video games. This has opened opportunities to make several kind of games. These can vary from side-scrollers like Super Mario Bros. on the NES, to Role-playing games (RPG) like Final Fantasy IX on the Playstation 1. While this has caused some great games to surface, it has also allowed intense violence to be let into games. Parents and anti-gaming communities state that this is why kids can become violent. This is false, because violent games can be avoided to prevent this issue, and the Entertainment Software Rating Board (ESRB) has even made various precautions to make sure parents know what they're purchasing. Comprehensible symbols, detailed lists, and age restrictions prevents children from "becoming violent".
The video game industry possible causing behavioral problems for people of all ages. Video game violence isn’t breaking news for years people have played games with murder and sexual innuendos. People ask why violent video games are so attractive, maybe it’s a way to escape from real life or even therapeutic. History shows us that human being like violence, in roman time gladiators killed people and animals for sport with huge number of people as an audience. Today the video game industry has found a way to bring that same violent killing times ten, straight to your living room TV. Tons of people play violent games both adults and children, but which are more effected by the violence and should stricter guide lines be set in making violent games.
Recent mass shootings have made the public question the unclear motives of the people behind such destructive behaviour. Unfortunately, many individuals have jumped to rash conclusions regarding the causes of such events by linking violent video games with violence in the youth population. Even more discerning individuals have also criticized the role of violent video games in encouraging people to become mass murderers. With these opinions gaining popularity in the mass media, it has become the predominant belief of society to explain why there are more shootings recently. Such claims are usually driven by opinionated reasoning instead of scientific research, so it is much easier for the popular media to formulate such ostentatious theories. This can be seen with professional bloggers, Lyndee Fletcher and Ralph Nader, who are adamant that there is an obvious link between violent video games and the recent mass shootings. As seen in their respective articles published in 2015 and 1999, the controversial opinion on the effects of violent video games have left lasting impressions on the public to believe that frequent exposure has created adolescent mass murderers. This only demonstrates that the predominant belief regarding violent video games and mass shootings over the past two decades is resilient despite the empirical research studies refuting their opinionated claims based. Researchers have tried to establish a scientific basis for understanding in society, but it still
As video game images become increasingly more realistic and graphic. Therefore, is there any link between the violence depicted in those games and violence in real life? Students are the main group people who played violent video games very often. Also, losing a game causes many people to have a negative impact. Last, the attitudes on violent game and antisocial. Games are everywhere around us, such as cellphones, televisions, or computers, but violent games are the most popular type of game. The scene inside the game may lead to real things happen, especially for children, who are eager to experience it. Therefore, violent games may cause many impact, such as crimes, antisocial, and negative effects.
I have been playing video games for as long as I can remember. I started out playing Teenage Mutant Ninja Turtles on Nintendo when I was six and now I play a variety of games for the PS3. These games include Need for Speed, Madden NFL 16, Call of Duty, and Grand Theft Auto 5. What I am basically saying is that I have many years of experience with violent video games, but I have never been in a situation to where I thought it would make me more aggressive toward anyone. If anything I calmed me down. After a long day at work or even after a small argument with my girlfriend I would go to my room and play my games, it was a stress reliever for me. I have never been in any fights nor have I been arrested for any violence in my life. According to Cheryl Olson, Lawrence Kutner, and Dorothy Warner, “Playing violent video games reduces violence in adolescent boys by serving as a substitute for rough and tumble play. Playing violent video games allows adolescent boys to express aggression and establish status in the peer group without causing
It's a tireless task parents have keeping their kids safe. Graphic TV programs, sexually explicit magazines and alcohol all must be kept out of reach. Unfortunately, parents must add another pop culture challenge to their list: video games. A recent study by the American Academy of Pediatrics (AAP) shows that more than 90 percent of parents don't monitor ratings on the video games played by their kids. Many are unaware that a ratings system for video games even exists, and children probably know more about the rating system than their parents do. Worse yet, parents may not know that the content of certain games could affect the social and emotional development of their child, and may even
Violent video games don’t make kids violent because they allow kids and teens to release anger or stress in a game instead of real life. Journal of Adolescent Health published a study that said “61.9% of boys play video games to help them relax. 47.8% of boys play because it helps them forget problems, and 45.4% said it helps them get their anger out. As this study shows, Boys would rather chill out play a game like Call of Duty with then go beat up a kid or maybe their girlfriend broke up with them they would rather go play a
Violence in video games does not cause kids to be violent because a majority of kids already play games that contain violence. Most games now days contain violence whether it be mild violence or intense violence with blood and gore. Federal crime statistics present that “the rate of juvenile violent crimes in the United States is at a 30-year low…people serving time for violent crimes typically consume less media before committing their crimes than the average person in general populations”(“Do Violent Video Games
In my investigation I will research the question, does video games lead to violence on a young person. This will be done through researching the answers to the following questions:
1.2 Billion, that's the number of people in the world who are involved in playing video games. Imagine this, the number is going to increase and increase to a great deal in the future years. Nevertheless, the amount is not the problem, but what is the problem is that since teens are playing these games, who knows what is to become of their future. More electronic games are being played and there are becoming more online games. With that said, game companies are making more violent video games as well. More and more mass killings have occurred in the past where the culprit was a gamer. What does this have to say about video games. Games with violence are awful for teens; because it can be distracting from what they really should be doing, it is teaching bad values and core lessons, and is very costly to the average person.
Most of us have certainly pondered on the thought if video games truly create violent citizens, I personally believe that video games do not what so ever. One must distinguish this topic accurately and consider learning to differentiate and not have a biased or radical opinion. There have been many attempts from a number of different people who have tried to give a bad name to video games due to the simulations and realness and say that video games will create a negative environment for anyone who plays them, especially in children. Enthusiasts of video games have spent decades asserting that there is no underlying link between playing violent titles and engaging in the violent real-world behavior. Brand-new data confirms their contentions.