Classification of dynamic games according to the level of information available. Information plays a crucial role in Game theory. The high level of importance is due to the fact that it provides us with an outline for different possible strategies that the players might undertake. 4.1. Dynamic Games with Complete Information Complete information implies that each agent knows both the strategies and returns of the other agents participating in the game but they may be not be aware of the particular actions of the other players in the game. Complete and Perfect Information. A game in which each player is aware of the actions of all other players that have already taken place is called a game with complete and perfect information. They know the strategies and the returns of the other players. In those games, the agents are aware of the complete history of the game. Usually in those games there is one leader and then the rest of the players are followers. Two-player (administrator, attacker) general-sum and zero sum games Let us consider a game where there are two players, with payoffs represented by the following matrix: B^1=[■(β_11^1&β_12^1@β_21^1&β_22^1 )] and B^2=[■(β_11^1&β_12^1@β_21^1&β_22^1 )] If the player 1 has an action set of A1 = {α11, α 21 } and the player 2 has an action set of A2 = {α12, α 22 } , the payoff to the first player is matrix B^1 and to the second player is B^2 . When we have a zero sum game the payoff for both players is always zero: B^1+B^2=0
It’s not data, it’s competitive intelligence. Information is competitive intelligence that drives strategic business decisions. Decisions that are made by global organization with the power to change the world.
case presents an excellent example of the application of tight action controls in the table games
Matt Wiggins Miss Roberts AP Literature 22 January 2016 Senior Paper In any game, there is a winner and a loser. The winner receives the glory and power that accompanies winning, while the loser is stuck pondering their mistakes. Of course, coming out ahead often comes at a sacrifice. Whether this sacrifice comes in the form of lying, cheating, bribery, or worse, it’s human nature to chase after the all-important win.
The decisions or strategies one company chooses will likely motivate other competitors to respond. Using the game theory allows a company to assess and understand more about itself and its competitors so that it can adjust and shape the competition to maximize its win probability (Johnson, 2014). Some examples of how A&D companies apply the game theory in their decision making are:
Both teams are equally skilled, but they are using different strategies. We can assume that Team A earns 1.4 points on average in this scenario, while Team B earns 1.1 points on average in this scenario. Therefore, given that Team B is waiting until overtime, and Team A is playing to win in regulation, then Team A will earn a payoff of 1.4 points on average, while Team B will earn a payoff of 1.1 points on average. Likewise, given that Team A is waiting until overtime, and Team B is playing to win in regulation, then Team B will earn a payoff of 1.4 points on average, while Team A will earn a payoff of 1.1 points on average. The following matrix summarizes this
Game theory cannot always predict reliable outcomes for real-life situations as it is more an
Information theory is the modern theory of organization that views organizations as requiring constant input of information in order to continue functioning systemically and productively; assumes that a lack of information will lead to chaos in organizational operations (p.165). Decision making includes making a choice to alter some existing condition, choosing one course of action in preference to others, expending some amount of organizational assets or individual resources to implement the decision, and acting with the expectation of gaining something desirable (p.194). Things that are important to the decision-making process includes increasing potential gains, monitoring the ongoing decisional process, and reducing the resource expenditure, uncertainty, and risk involved in achieving whatever gains are made (p. 195). Through every carefully thought out decision the government makes on behalf of its citizens there are risks involved. A risk involved in routine decision making is that decision makers may fail to perceive a need to reconsider existing policy or program assumptions on which routine decisions are based (p.195).
Example: Player 1 is the manager at my job, and she doesn’t feel good. She has two moves: either go to work, or take a sick day. If she comes in, she may spread whatever illness she has around. If she doesn’t go to work, she can have the chance to feel better. Player 2 is the boss, and now has two choices: to keep her on staff, or fire her.
The (Nash) equilibrium is the set of strategy so that each firm is doing the best it can do, given the action of the other firm. Payoff (Stay Out, $12M): Maytag is better off by entering (1 > 0), given GE's action. So this is not Nash equilibrium. Payoff (Stay Out, $0.7M): Maytag is better off by entering (12 > 0), given
Asymmetric information is the study of decision in transactions where one party gains more information than the other party. The theory of asymmetric information was first proposed in the 1970s and 1980s, it sometimes refers to as information failure and it is the contrast term to perfect information. Asymmetric information occurs whenever one party in an economic transaction appears to have greater knowledge than the other party engaged in the transaction. This normally explains itself when the seller (the first party) of a good or service possesses more information than the buyer (the second party), however, the opposite situation could be also possible like in the situation of financial market where the borrower (the second party) knows more information about his financial state than the lender (the first party). A good example of asymmetric information manifests in the situation of selling a car, in which the seller has the full knowledge of the car and its
Game Theory, the analysis of the concepts used in social reasoning when dealing with situations of conflict (Rubinstein, 1991), is one of many methods used to provide rational strategies towards the making of decisions. Game theory provides logical and mathematical models towards decision-making which are applied to real-life situations such as
The game theory was created in 1944 when mathematical genius John von Neumann and the economist Oskar Morgenstern published their book Theory of games and economic behavior (Brandenburger & Nalebuff, 1995). Till this day, their work provides a systematic way to understand the behaviors of player in situations where their fortunes are interdependent (Brandenburger & Nalebuff, 1995). “Game theory is a sort of umbrella or ‘unified field’ theory for the rational side of social science, where ‘social’ is interpreted broadly, to include human as well as non-human players.” (Aumann, 1987).
Nash equilibrium is a solution theory of a non-cooperative game which involves two or more
Information is data which is accurate and timely specific and organized for a purpose presented within a context that gives it meaning and relevance. Information can lead to an increase in understanding and decrease in uncertainty.