Like it or not, today 's teachers find themselves competing with cell phones and YouTube for student attention. There is a compelling need to create engaging lessons that encompass multiple learning styles. Here are seven out of the box teaching tools to lift students’ heads from their textbooks and involve them in kinesthetic educational experiences. 1. Makey Makey This award-winning invention kit lets students create impressive projects with ease. Blobs of Play Doh become a video game controller. A roll of aluminum foil transforms a staircase into a giant musical instrument. A bunch of bananas becomes a set of drums. Makey Makey http://makeymakey.com/guides/ is not your dad’s electronics set. Invented at MIT and funded through …show more content…
In Illinois, veteran social studies teacher Jennifer Walters used Travel Bugs, http://shop.geocaching.com/default/travel-bug.html inexpensive geocaching tags, in her 7th and 8th grade classes. “It’s a modern-day application of map skills and geography,” she said. “More than likely, today’s students won’t be navigating in the real world using maps. They’ll use a GPS.” Walters generated added excitement by setting up a contest between the two grade levels, giving each class its own tag. Her students hid tagged items in caches and used technology to track the tags as they moved from place to place. 3. 3-D Printers Science students could build plastic models of molecules. Art students could print out sculptures. Geography students could make topographic maps. 3-D printing technology has come of age. The technology has been around for about 30 years, and prices that were once impractical have come down to a more feasible range. Educator Kathy Schrock http://www.schrockguide.net/3d-printing.html has compiled a collection of resources for teachers interested in using 3-D printers in the classroom. 4. Drones What could be cooler than remote-controlled aircraft? There are many potential classroom applications for drones. For example, physics teachers could use them to illustrate principles of lift and acceleration. Photography and art teachers could
The artifact I have chosen to attach to the discussion board was CE230 unit nine project. What I learned based on that assignment was how to develop creative activities for young children from the age of five and seven. After completing the different activities with the students in this project we had to show what were the student’s objective and what leaning experience where you trying to achieve and was it accomplished with this activity. Example after completing the activity you would indicated if the student was able to follow directions. You would observe if the child was able to correctly solve the problems and it the students showed interest in the game. I recalled when I was in grade school we played Math Bingo it was fun and educational.
Society is becoming more reliant upon technology every day. Technology is found in hospitals, banks, grocery stores, homes, and schools across the nation. As technology becomes more prevalent in the classroom, teachers need to learn how to use it effectively. Differentiating instruction, facilitating learning, enhancing communication, and facilitating instruction are all appropriate ways to use technology in the classroom (Standards for Teachers). Once these types of technology are mastered, student performance, creativity, and thirst for knowledge should begin to increase.
I have had the chance to work with both lesson plans. Boxed-curriculums provide more structure for class and they save time. While making a lesson plan yourself gives you the opportunity to build a lesson around your class' needs. Some pros in Boxed-curriculums: It follow the same basic patterns every class.
Zac became ill as the building phase began, leaving me to do my best without him. At first, it was difficult, but building became much smoother as time went on. Time was not on our side, but we cranked it out and got the job done. I crafted the majority of the machine, including the simple machines in them. The spiral, mousetrap, gear, tubing, car, zip ties, cardboard, wood, pegboard, dowel rods, and hot glue were all provided by me.
Engineering was applied by having to have precise calculations. We had to plan out the plane before even creating it. We had to use rulers and calculators in order to measure the lengths of each side on the plane and then get the area of the plane. This honed our skills
What are examples of devices that students may bring to school for use in the classroom?
Education in classrooms are getting a different twist these days. In order to get kids more engaged at learning, teachers are trying to figure out ways to get then interested. With a handful of technology available that can distract kids from learning, teachers are using that same technology as a tool for learning.
Using a 3D printer as a motivator for students to be creative can be a benefit to any currirulum. As Van Epps, Huston, Sherrill, Alvar, and Bowen (2015) state “3D printing not only promotes learning but inspires creativity and fun”. One of the major goals
Tinkering with toys gives students under 15 a new outlook to the possible future they can have in learning science, technology, engineering and math. LEGO robotics club provides opportunities for students to better prepare young minds for developing the skills needed in the future of STEM
Have you ever wanted a miniature statue of yourself? How about a homemade handgun? A spare liver? All of these items are vastly different, yet extremely similar. The items can all be made with a 3D printer (Heritage). Modern three-dimensional printing, more commonly called 3D printing, can be traced back to Charles W. Hull, who in 1984 filed a patent for a "system for generating three-dimensional objects by creating a cross-sectional pattern of the object to be formed" (Patent US4575330). In recent years, 3D printing has been employed by governments, manufacturers, and a select group of private users.
Thirty years have passed since 3-D printers first appeared in 1984 by Chuck Hull, but only recently have they hinted at
As discussed in introduction about types of 3-D printers and variety of industries where they can be used, explanations regarding these aspects are as follows:
In this week’s snack tools, we looked at several applications that can be used to integrate technology into your lessons to maximize student’s achievement. Some of these snack tools included Photosnack, Podsnack, Flipsnack, slidesnack, notifysnack, and educade. There are many different online tools that are available to help teachers deliver effective instruction and assessment to maximize student achievement in the classroom.
LEGO® helps children move from curiosity to discovery as they gain a better understanding of the culture of innovation. Failure becomes demystified as a liability and repositioned as an asset for collecting data for the purpose of scaling their ideas.
The use of technology in the classroom is an important tool to utilize as an educator. Technology allows for educators to have instant access to a plethora of resources that would not be available if technology was not used in the classroom. Teachers have the ability to plan lessons, create presentations, and have interactive games for students to use as a learning tool through the use of different digital devices. Modern day technology is rapidly advancing and providing teacher with many different tools to use in the classroom to enhance the students learning experience.