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Essay On The Battle Of Midway

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1943: The Battle of Midway [1987]

1943: The Battle of Midway is a shoot ’em up arcade game, or more accurately a vertical scrolling shooter game, designed and developed by Capcom and published in 1987. The game was the sequel to Capcom’s 1984 game, 1942 which was the first in the 19XX series. In this game analysis of 1943: The Battle of Midway, also referred to as 1943, will be analysed subjectively under the following headings: story, technology, aesthetics, and mechanics.

Story

“We have the ability to project ourselves into just about anything we control.” [J.Schell, 2008]
Anyone who grew up in the arcades is very much familiar with 1943: The Battle of Midway. The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. In terms of story, what separates the 1942 from the 1943 is that the latter sets specifically on aerial combat around Midway.

“We filter reality through our sense, and through our minds, and the consciousness we actually experience is a kind of illusion – not really reality at all.” [J.Schell, 2008]
As this game is somewhat fictional in its nature, Schell states a very relevant point about reality and this ‘illusion’ games create for us. …show more content…

‘The Japanese main squadron tasted defeat off the coast of Midway Islands’. Some say that this battle greatly changed the outcome of the war. The aim in this game is to represent a battle during a historical conflict through a screen. The focus in the game is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy. The challenge is to destroy the battleship, 'Yamato’. Relive the excitement of "1943" by controlling

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