Video games should be considered a form of art because they take time to create, are protected under the same rights as other art forms, and include many other forms of art. I believe that video games should be considered an art form. I believe that with how many genres and games in general, there are that most are art worthy. The definition of art is: "The expression or application of human creative skill and imagination." Video games fall under this definition. Video games are created by People that have enough creativity and imagination to come up with a setting and concept to both engage and inspire the player. Video games take time to create. Some of the most praised games took years to make. For instance: GTA V took 4 years to create, with more than 1,000 developers, and The Elder Scrolls V: Skyrim took 5 years to create, and even Minecraft took 4 years to create, and is still being updated today(I will be using these games as examples throughout the paper because they are some of the best games to be released in the last 5-10 years). The work that these companies put into their games show with the millions of copies sold within 24 hours of the games release. These game series are worth literal tons of money, Minecraft sold to Microsoft for 2.5 billion dollars. All the hard work put into these games shows off when they're released to the people. Minecraft has sold over 55 million copies. "A beautifully designed videogame invokes wonder as the fine arts do, only in
In the Article “Why Video Games Are Works Of Art” Kyle Chayka states his views on Roger Ebert’s argument made in the article “Video Games can never be art.” In Eberts article he says that video games are something that can be won, and include rules and objectives, where art is a visually pleasing, and emotionally powerful experience. As a result in Ebert saying this, Chayka comes back and states many of the things he has experienced in video games. For example, he states “I’ve stood at the top of a grass-blown knoll overlooking the sea, a view that stretched to cover a land of sprawling islands traversed only by my sailboat and me. I have played a musical instrument that controls the wind. I’ve been a sword-wielding teenage adventurer, a ghostbuster,
Although Ebert did not engage with the issue again and his view remains mired in controversy, the notion that video games are ineligible to be considered fine art due to their commercial appeal and structure as choice-driven narratives has proved persuasive for many including video game luminary Brian
Many video games use visuals to mentally immerse gamers into a virtual world filled with seemingly living, breathing people, animals, or cities. According to Michael Samyn and Auriea Harvey, game designers for Tale of Tales, video games increasingly develop into a true medium of artistic expression (Lamb). In just forty years, video games transformed from an abuse of the new computer for entertainment purposes into a sophisticated form of popular art. The development of video games recently produced results that arguably equal other similar, representational arts. Video games share many qualities with other forms of art, but they are also artistically significant in their own way. “This seems to be something
Another issue people have with video games being classified as a sport is the mental health issue. They say people lose a sense of reality. Well this could all be avoid to to one simple task, adequate limits of video gaming. Video games are okay to play, but not overly excessively. You can take regular breaks like reading, walking, going outside for fresh air, etc.
Aaron Smutz, a philosophy professor at Rhode Island College, in his rhetorical essay “Are Video Games Art?” asserts that video games are indeed art. He first puts forward three critically well-received games to be considered art, then determines what can be used to determine art by considering “sister media” like art and music as well as competition such as chess, football or ice-skating. After establishing an “informal” definition of art, Smutz comes to conclude that since the games he provided cover several facets of game-types and since those games can reasonably fall into the definitions provided of art, then most video games should be considered art. Smutz forms his essay in order to explore the artistic merit of games. Smutz also writes
Video games are great entertainment for all ages, however they shouldn’t be considered a sport as they don’t provide any type of real effort of training and skill. Anyone can play a video game, all you need a pair of hands, maybe one if you have the right console, rather than traditional sports like football, basketball, soccer, and so on. These sports actually require intense physical exercise, skill, and training, while video game players just sit there and twiddle their thumbs to score points. You may believe this to be true but nevertheless video games actually require the same amount of skill as traditional sports. “A sport is an activity involving physical exertion and skill in
Do you think that someone playing a video game and someone playing football are both enjoying their favorite sport? The correct answer is no, video games are not a sport like football, basketball, baseball, etc. Video games should not be considered a sport because they can lead to bad health, they do not fit the definition of a sport, and they mostly target a younger audience.
Games are very popular nowadays and people can now pick and chose a game they wish to play. However some games can be fun for them while others may find some very bad. All games however have something that makes them interesting, such as an adventure, strategy, and powerful characters if they have any. These pull people into their franchise thus making them very popular and enjoyable to many many players.
disbelief about video games not being considered art. In the article by Nick Gillespie, Are Video
In the article written by Roger Ebert, “Video Games Can Never Be Art”, he discusses his view on why video games should not be considered art. In the beginning Ebert explains why he thinks today’s video games can not compare to modern art, furthermore they will not ever be close to poets or filmmakers work (Ebert). Ebert then brings up the Ted talk with Santiago where he states, “No one in or out of the field has ever been able to cite a game worthy of comparison with the great poets, filmmakers, novelists and poets” (Ebert). What he is trying to say here is that when gamemakers are creating video games they will never equal up to their artistic ability of these different types of artist. Then he mentions how video games are not art because
Personal Response: “Are Videogames Art?” I consider any form of creative production a type of art. Stanton states in his article: “to each their own.” therefore, in my opinion, anything created that can cause a person to become immersed within it and feel some sort of emotion is a form of art, including video games. I don’t typically play games per say, but when I do spend my time playing or even watching games such as “Final Fantasy” I can’t help but feel overcome with emotion when a character dies or when characters fall in love.
In conclusion video games should be considered a sport or a virtual sport. It should be considered one because it is somewhat similar to a sport. Gamers train just like athletes do to become better and be the best. They play in arenas and have many fans to cheer them on just like a real sports event. If golf and chess are sports then playing video games should be considered as one as
Video games have been argued about for decades. Some people have argued that video games are linked to violence. However, new research shows that video games can be used for therapeutic purposes, exercise, stress relievers, positive interactive learning, hand eye coordination, and different types of patient treatment for people all around the world.
The video game industry is a multibillion dollar a year industry, so it isn't hard to understand why they go through great strides to protect their image. They provide entertainment to all ages, genders, nationalities, and ethnicities. Contrary to the opinions of the industries opponents, video games are not destroying our youth, they challenge, educate, and provide an escape from an oppressive world.
I’m still reading a bunch and my current book, Extra Lives, is essentially critical theory on video games as literature. This divide between what makes something ‘art’ is something I’m kinda big on, so it’s a fascinating read. There’s one thing that Tom Bissell says which struck me: that because video games must be, by nature, fun, they’re seen as being less artistic or literary than other mediums.