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Analysis Of The Walking Dead: Survival Instinct

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There’s plenty of zombie movies, games, and other forms of entertainment out there. Few have excelled as well as The Walking Dead, which began as a comic book series and has since spawned a successful television show and later even a video game series. The Walking Dead: Survival Instinct is another attempt at that final category, this time basing it off two of the show’s most popular characters. Instead of focusing on what makes The Walking Dead truly exceptional, namely the focus on the conflict among the survivors, Survival Instinct instead focuses more on the action, thus creating a fairly generic first person action game with zombies. The Walking Dead: Survival Instinct tells the story of Daryl and Merle prior to the events of television …show more content…

To start with, there is actually somewhat of a survival element. A reasonable limit of supplies and a small capacity on the amount of items that can be carried does create the need to manage materials carefully. That’s not to say this is perfectly implemented as a couple of rounds of ammo take up the same amount of space as an entire weapon, which in essence makes the supply management system cheap and void of logic. Moving on, it’s actually the survivor management system and traveling between levels that account for this game’s more compelling ideas, which isn’t saying much. Basically, enough gas must be collected to make it to the next location, or level. Stops must be made if gas is depleted, the car breaks down (the chances of which are determined by taking certain roads), or if a random survivor is found. These events drop the player off into a random, cramped area to complete the task. Of course, there’s walkers, and plenty of them, which makes running around and searching for whatever needs to be found a tad more hectic. Unfortunately, these events do become repetitive, especially when the same levels are repeated and enemies constantly spawn behind you. Then there’s the survivors, which can be recruited during or between levels. While they can’t actually fight with Daryl, they can be sent out to find supplies, which almost gives them some purpose. There is risk with sending them out, though equipping them with weapons lessens the risk. If they do return, it’s usually not worth patching them up for the meager supplies they bring it, though the survivors themselves are expendable and easily replaced at

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