with necessary variables and methods so that the expected output is generated. Do not change any given code. [Hint: In order to form a squad, you need at least 5 members. And in order to form a perfect squad you need 2 beaters, 1 seeker, 1 chaser and 1 keeper. 1 class Squad:

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Rewrite full code. Asp

Implement the HogwartsQuidditchSquad class derived from the Squad class
with necessary variables and methods so that the expected output is
generated. Do not change any given code.
[Hint: In order to form a squad, you need at least 5 members. And in order
to form a perfect squad you need 2 beaters, 1 seeker, 1 chaser and 1
keeper. ]
class Squad:
playerCount=0
def_init_(self,name.squadType):
self.name = name
self.squadType = squadType
def formSquad(self):
if Squad.playerCount >= 5:
return True
else:
return False
def_str_(self):
s= f'{self.name} is a (self.squadType) team.In"
s+= F'Number of players in {self.name} is (Squad.playerCount}\n"
return s
#Write your code here
f = HogwartsQuidditchSquad("Hogwart's Dragons","Quidditch")
f.addPlayer(["Harry Potter"."Seeker", "Gryffindor").["Katie
Bell","Chaser","Gryffindor"])
print("1.
print(f)
print("2.==
f.formSquad()
print("3.====E=
f.addPlayer(["Vincent Crabbe", "Beater". "Slytherin")
f.addPlayer(["Miles Bletchley", "Keeper", "Slytherin'])
print("4.===
print(f)
print("5.===
=====")
f.formSquad()
print("6.======
f.addPlayer(["Ethan Humberstone","Keeper", "Hufflepuff")
f.formSquad()
====="}
print("7.========
=====")
f.addPlayer(["Fred Weasley","Beater", "Gryffindor"))
print(f)
print("8.===
===")
f.formSquad()
Transcribed Image Text:Implement the HogwartsQuidditchSquad class derived from the Squad class with necessary variables and methods so that the expected output is generated. Do not change any given code. [Hint: In order to form a squad, you need at least 5 members. And in order to form a perfect squad you need 2 beaters, 1 seeker, 1 chaser and 1 keeper. ] class Squad: playerCount=0 def_init_(self,name.squadType): self.name = name self.squadType = squadType def formSquad(self): if Squad.playerCount >= 5: return True else: return False def_str_(self): s= f'{self.name} is a (self.squadType) team.In" s+= F'Number of players in {self.name} is (Squad.playerCount}\n" return s #Write your code here f = HogwartsQuidditchSquad("Hogwart's Dragons","Quidditch") f.addPlayer(["Harry Potter"."Seeker", "Gryffindor").["Katie Bell","Chaser","Gryffindor"]) print("1. print(f) print("2.== f.formSquad() print("3.====E= f.addPlayer(["Vincent Crabbe", "Beater". "Slytherin") f.addPlayer(["Miles Bletchley", "Keeper", "Slytherin']) print("4.=== print(f) print("5.=== =====") f.formSquad() print("6.====== f.addPlayer(["Ethan Humberstone","Keeper", "Hufflepuff") f.formSquad() ====="} print("7.======== =====") f.addPlayer(["Fred Weasley","Beater", "Gryffindor")) print(f) print("8.=== ===") f.formSquad()
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