Modify class Point to represent points in 3D instead of 2D.

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter12: Adding Functionality To Your Classes
Section12.2: Providing Class Conversion Capabilities
Problem 6E
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H.W: Modify class Point to represent points in 3D instead of 2D.

#include <iostream>
using namespace std;
// class declaration section
class Point
{
private:
double x;
double y;
public:
Point (double idx = 0.0, double idy = 0.0)
// constructor
x = idx;
y = idy;
void show ()
{
cout << "The x coordinate is: " << x << ", The y coordinate is: " << y
<< endl;
};
int main ()
{
Point *ptrPoint;
// declares Point pointer
Point point1 (4, 6);
// creates Point object
Point point2 (8, 9);
// creates Point object
cout << "The coordinates of Point1 is: ";
ptrPoint = &point1;
ptrPoint->show ();
cout << "The coordinates of Point2 is: ";
ptrPoint = &point2;
ptrPoint->show ();
return 0;
Microsoft Visual Studio Debug Console
The coordinates of Point1 is: The x coordinate is: 4, The y coordinate is: 6
The coordinates of Point2 is: The x coordinate is: 8, The y coordinate is: 9
Transcribed Image Text:#include <iostream> using namespace std; // class declaration section class Point { private: double x; double y; public: Point (double idx = 0.0, double idy = 0.0) // constructor x = idx; y = idy; void show () { cout << "The x coordinate is: " << x << ", The y coordinate is: " << y << endl; }; int main () { Point *ptrPoint; // declares Point pointer Point point1 (4, 6); // creates Point object Point point2 (8, 9); // creates Point object cout << "The coordinates of Point1 is: "; ptrPoint = &point1; ptrPoint->show (); cout << "The coordinates of Point2 is: "; ptrPoint = &point2; ptrPoint->show (); return 0; Microsoft Visual Studio Debug Console The coordinates of Point1 is: The x coordinate is: 4, The y coordinate is: 6 The coordinates of Point2 is: The x coordinate is: 8, The y coordinate is: 9
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