|What input will be entered into the program?
The data that will be entered into the program is staff name, the type of ticket the customer is buying and the film’s name the customer wants to watch. For example, Deadpool and Goosebumps
What are the choices in the program and what are the outcomes?
The choices I need make are that I need make sure the program has opening and closing messages and it needs include different prices because the prices are for individual person for example: An adult, a senior citizen and a child. To make it preferable Additionally, it should calculate the cost of the number of tickets purchased by the customer.
What calculations will be performed by the program. List and explain them in the table below.
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Prepare two sets of test data that you will use to check that the program is working by clearly identifying:
a) what you will input to the program
b) show clearly all the calculations
c) what results will be output from the program
input
Caluation
output
2 adults
2 *10.30
=£20.60
4 children
4*5.15
=£20.60
8. Draw a JSP diagram for a basic version of the program (when it runs just once. You should indicate what choices need to be made)
Task 2
Programming libraries Programming library is a collection of non-violation resources used by computer program to develop software.
Examples
1. (-- removed HTML --)
The iostream is a library that allows the user to input and output in the program language.
Procedure
Procedure is set of coded instruction that tells a computer how to run a program and calculation and performs a specific task.
Variable
In programming variables are used to store data or information within a program. The data can then be controlled in a computer program. For example, modified, stored or displayed. There are two types of variables global and local. The global variable is declared outside the function and can be used by everything whereas a local variable is set inside a function and only can be used inside a function.
Parameter passing
Parameter passing allows values to
1. The program will present a series of user screens that prompts the user for specified input.
Classes: A class is specifically set of instructions that allow creating different objects, which define the
New technologies have caused a shift in our culture in many ways. The way we consume news, listen to music, watch movies, and even how we purchase everyday items. As technology changes so will our culture and communication and it is important that we continue to improve on them. Many of the advancements in technology have changed our way of life for the better. Learning how to construct a computer program is almost like learning a foreign language and the more you practice the better at it you become. Learning how to program inspires creativity and the power to impact the world. Computer programming involves developing lists of instructions often referred to as a code or coding. Computer programs can develop video games, graphics and animations and even allow students to attend class via online. Programing involves skilled attention to detail. Programmers can also rewrite, debug, maintain and test (and retest and retest) software and
The reuse of code is the idea that a partial computer program written at one time can be being used in another program written at a later time. The reuse of programming code is a common technique that attempts to save time and energy by reducing redundant work. The software library is a good example of code reuse. Many programmers may decide to create internal abstractions so that certain parts of their program can be reused to create custom libraries for their own use.
i.The user can organize their program into smaller programs which helps better maintaining the code.
i.The user can organize their program into smaller programs which helps better maintaining the code.
syntactical language built into it, with all the features that are commonly considered to produce structured programs; it has particularly strong provisions for controlling input and output and in its expression
Interpret the instruction using the control unit. Meanwhile, The control unit commands the rest of the computer to perform some type of operation. The instruction may change the address in the program counter, thus permitting repetitive operations. The instruction may also change the program counter . this is done only if some arithmetic condition is true, thus giving the effect of a decision, which can be calculated to any degree of complexity by the preceding arithmetic and logic.
Codebook: provides a guide for coding responses and to serve as documentation of the layout and code definitions of a data file.
* Program data: The data is the information of the program which affected by the program functions.
i.The user can organize their program into smaller programs which helps better maintaining the code.
Now a days many organizations are making use of computer based information systems. These information systems were developed decades ago using the procedural programming languages like C, COBOL, BASIC, FORTRAN, and PASCAL etc. Today many organizations are either developing new applications for the business by making use of the advancement in the technology or trying to abstract the functionality of
Each symbol in a program has associated with it a series of attributes that are derived both from the syntax and semantics of the source language and from the symbol’s declaration and use in the particular program. The typical attributes include a series of relatively obvious things, such as the symbol’s name, type, scope, and size. Others, such as its addressing method, may be less obvious.
1. Babbage’s Analytical Engine introduced the concept of programming to computing. 2. Augusta Ada Byron is generally recognized as the first programmer. The U.S. Department of Defense named the Ada programming language in her honor. 3. The heart of von Neumann architecture is the stored-programming concept, in which both data and programming instructions are stored in the same memory system. 4. Hardware is tangible and comprises the physical parts of a computer; software is intangible and consists of the programs the computer executes. 5. The abstract concept that forms the core of computer science is problem-solving. 6. For a solution technique to be an algorithm, it must be • Clearly