Video game console

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    Video games have progressed immensely in price and technology over the past thirty years making them more popular then ever. Video games were originally for arcades, then came the first home console. The graphics have changed a lot since the first console game. Games colors were originally just black and white now they have more colors then you can think of. Not all businesses made it through competition of other businesses. In the seventies video games were fairly new. Some companies were

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    Marketing Plan

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    Price - at launch - now Market share (7th generation consoles) $599 $299 26% November 11, 2006 September 1, 2009 32 million (as of, Januar 30 2009) not yet reached Toni Hoang, Tim von Oldenburg -7- Marketing Plan – Sony PlayStation 4 3. External analysis In the following part you will be presented several external anayses referring to the video game console market. They play an important role in our marketing plan since the game console market is highly competitive. After a short view into

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    From Fad to Phenomenon: How Video Games Changed Throughout History Around the middle of the 20th Century man cultures started to grow beyond what they previously were thanks to different mediums (such as television and music) helping to push boundaries; with this came the birth of pop culture. Considering pop culture is a shortened version of popular culture it’s clear that many of the things in pop culture would be short lived. The short lived trends and happenings are labeled as “fads”. Strangely

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    The Game Of Gaming Consoles

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    Gaming consoles have come a long way from where they started. There was many variations of the game Pong to 3D realistic environments. From the start as a simulator all the way down as way of exercising. There were many consoles at the beginning, and then through time it came down to a final three top selling companies. Every gamer, close to the age of thirty and over, has seen the generations of game consoles evolve. There are 7 generations total of game consoles. Game consoles have become part

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    Industry Video game consoles are found in the family room of every American household and yet nobody has given a thought about what the gaming industry has gone through to get to where it is today. The game industry has a history going back for over fifty years. America had a major video game crash during the year 1983 leading to Japan becoming the biggest force in the industry with the Nintendo Entertainment System. Sony and Microsoft entered the console market beginning the modern console race. Video

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    Nintendo Swot Analysis

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    unsurprising that video games have crept their way into the daily lives of thousands of individuals. Over the past few decades, there has been a surge in the popularity of video games, with children, teens, and adults choosing to spend their free time engrossed in the captivating world video games have to offer. Undoubtedly, a forerunner and consistent innovator in the video game industry is Nintendo, which is formally known as Nintendo Co., Ltd. As the creator of popular gaming products from consoles—such as

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    is best to zig when others zag” -Satoru Iwata, CEO Nintendo 2002 Company Background/Product Nintendo is a consumer product that is literally changing the game, and this is only the beginning, whether veteran gamers like it or not. Nintendo Wii attracts new customers, old people, young people, girls who do not already play video games and people who look down on them. Founded by Fusajiro Yamauchi in 1889, Nintendo started in making playing cards. Today the global company is led by Satoru Iwata

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    possible, regardless of age, gender or gaming experience, to embrace and enjoy playing video games. Nintendo aims to expand their digital business by offering downloadable, paid add-on content, digitally distributing packaged software and so forth to adapt in environment changes surrounding the video game market and creating new business opportunities. We can conclude from the statement that to survive in video game industry, Nintendo needs to be adaptive to the market change. In order to be adaptive

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    Nando Case Study

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    with the release of the GameCube console. This console does not use the usual 12 cm DVDs, but DVDs are smaller, which is 8 cm. Sized piece of media which again eccentric make less popular GameCube. The only serious competitor PlayStation 2 is Xbox. A console from Microsoft is kicked off with a very sharp visual appearance and quality when it is more interesting than the PlayStation 2. Unfortunately Xbox games were not as popular as the PlayStation 2. The Xbox game that became a hit and was quite phenomenal

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    The Game Of Video Games

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    Video games have been around since 1972, and since then have increased in quality immensely. Game consoles have gone from 4-bit to 128-bit, which is a huge increase in processing power. In this paper, I will cover all consoles from the 1970’s to present day. Before I get into any home consoles, I am going to cover the history of arcade games. The first known coin-operated arcade game was called “Galaxy Game”, an arcade version of the “Spacewar” computer game. Although the “Galaxy Game” was fairly

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