When presenting a menu option to the user in the main cpp file. Asking user to input in an ID, how do I code a search method implementation where it takes that ID and search it in the binary tree and either return true if found and false if not. I am trying to steer away from using item which is attached to both (ID, username). I am trying to only take the ID input and the node pointer and traversing through the binary tree to find if the ID matches any of the nodes.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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When presenting a menu option to the user in the main cpp file. Asking user to input in an ID, how do I code a search method implementation where it takes that ID and search it in the binary tree and either return true if found and false if not. I am trying to steer away from using item which is attached to both (ID, username). I am trying to only take the ID input and the node pointer and traversing through the binary tree to find if the ID matches any of the nodes.

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53 template <class ItemType>
bool BinaryTree<ItemType>
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BinaryNode *nodePtr = rootPtr;
while (nodePtr) {
if (nodePtr->entry.getEmployee ID() item.getEmployeeID() &&
nodePtr->entry.get EmployeeName() item.get EmployeeName())
return true;
else if (item < nodePtr->entry)
}
:: searchNode(ItemType item) {
else
nodePtr = nodePtr->leftChildPtr;
nodePtr = nodePtr->rightChildPtr;
return false;
==
Transcribed Image Text:02 53 template <class ItemType> bool BinaryTree<ItemType> 54 55 56 57 58 59 50 51 52 53 34 55 56 57 } BinaryNode *nodePtr = rootPtr; while (nodePtr) { if (nodePtr->entry.getEmployee ID() item.getEmployeeID() && nodePtr->entry.get EmployeeName() item.get EmployeeName()) return true; else if (item < nodePtr->entry) } :: searchNode(ItemType item) { else nodePtr = nodePtr->leftChildPtr; nodePtr = nodePtr->rightChildPtr; return false; ==
1 #ifndef BINARYTREE_H
2 #define BINARYTREE_H
3 #include "EmployeeData.h"
4#include <iostream>
5 using namespace std;
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7 template <class ItemType>
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class Binary Tree {
9 private:
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struct BinaryNode {
ItemType entry;
BinaryNode *leftChildPtr;
BinaryNode *rightChildPtr;
};
BinaryNode *rootPtr;
void placeNode(BinaryNode *&, BinaryNode *&);
void display InOrder (BinaryNode *) const;
public:
Binary Tree (){
rootPtr = NULL; }
void insertNode (ItemType);
bool searchNode (ItemType);
void displayInOrder() const {
display InOrder (rootPtr);
}
Transcribed Image Text:1 #ifndef BINARYTREE_H 2 #define BINARYTREE_H 3 #include "EmployeeData.h" 4#include <iostream> 5 using namespace std; 6 7 template <class ItemType> 8 class Binary Tree { 9 private: 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 struct BinaryNode { ItemType entry; BinaryNode *leftChildPtr; BinaryNode *rightChildPtr; }; BinaryNode *rootPtr; void placeNode(BinaryNode *&, BinaryNode *&); void display InOrder (BinaryNode *) const; public: Binary Tree (){ rootPtr = NULL; } void insertNode (ItemType); bool searchNode (ItemType); void displayInOrder() const { display InOrder (rootPtr); }
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